really protect against npot compressed textures (logbase2 never returns -1).
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@@ -2724,16 +2724,16 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
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* XXX We should probably use the proxy texture error check function here.
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*/
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if (width < 1 || width > maxTextureSize ||
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(!ctx->Extensions.ARB_texture_non_power_of_two && logbase2(width) < 0))
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(!ctx->Extensions.ARB_texture_non_power_of_two && _mesa_bitcount(width) != 1))
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return GL_INVALID_VALUE;
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if ((height < 1 || height > maxTextureSize ||
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(!ctx->Extensions.ARB_texture_non_power_of_two && logbase2(height) < 0))
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(!ctx->Extensions.ARB_texture_non_power_of_two && _mesa_bitcount(height) != 1))
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&& dimensions > 1)
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return GL_INVALID_VALUE;
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if ((depth < 1 || depth > maxTextureSize ||
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(!ctx->Extensions.ARB_texture_non_power_of_two && logbase2(depth) < 0))
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(!ctx->Extensions.ARB_texture_non_power_of_two && _mesa_bitcount(depth) != 1))
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&& dimensions > 2)
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return GL_INVALID_VALUE;
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