nir: Add nir_foreach_shader_in/out_variable helpers
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
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@@ -58,7 +58,7 @@ get_texcoord(nir_shader *shader)
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nir_variable *texcoord = NULL;
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/* find gl_TexCoord, if it exists: */
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nir_foreach_variable(var, &shader->inputs) {
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nir_foreach_shader_in_variable(var, shader) {
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if (var->data.location == VARYING_SLOT_TEX0) {
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texcoord = var;
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break;
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