nir: Add nir_foreach_shader_in/out_variable helpers
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
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@@ -2209,14 +2209,14 @@ nir_remap_dual_slot_attributes(nir_shader *shader, uint64_t *dual_slot)
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assert(shader->info.stage == MESA_SHADER_VERTEX);
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*dual_slot = 0;
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nir_foreach_variable(var, &shader->inputs) {
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nir_foreach_shader_in_variable(var, shader) {
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if (glsl_type_is_dual_slot(glsl_without_array(var->type))) {
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unsigned slots = glsl_count_attribute_slots(var->type, true);
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*dual_slot |= BITFIELD64_MASK(slots) << var->data.location;
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}
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}
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nir_foreach_variable(var, &shader->inputs) {
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nir_foreach_shader_in_variable(var, shader) {
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var->data.location +=
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util_bitcount64(*dual_slot & BITFIELD64_MASK(var->data.location));
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}
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