intel/cs: Push subgroup ID instead of base thread ID
We're going to want subgroup ID for SPIR-V subgroups eventually anyway. We really only want to push one and calculate the other from it. It makes a bit more sense to push the subgroup ID because it's simpler to calculate and because it's a real API thing. The only advantage to pushing the base thread ID is to avoid a single SHL in the shader. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
@@ -355,6 +355,7 @@ SYSTEM_VALUE(subgroup_ge_mask, 1, 0, xx, xx, xx)
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SYSTEM_VALUE(subgroup_gt_mask, 1, 0, xx, xx, xx)
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SYSTEM_VALUE(subgroup_le_mask, 1, 0, xx, xx, xx)
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SYSTEM_VALUE(subgroup_lt_mask, 1, 0, xx, xx, xx)
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SYSTEM_VALUE(subgroup_id, 1, 0, xx, xx, xx)
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/* Blend constant color values. Float values are clamped. */
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SYSTEM_VALUE(blend_const_color_r_float, 1, 0, xx, xx, xx)
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@@ -364,9 +365,6 @@ SYSTEM_VALUE(blend_const_color_a_float, 1, 0, xx, xx, xx)
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SYSTEM_VALUE(blend_const_color_rgba8888_unorm, 1, 0, xx, xx, xx)
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SYSTEM_VALUE(blend_const_color_aaaa8888_unorm, 1, 0, xx, xx, xx)
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/* Intel specific system values */
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SYSTEM_VALUE(intel_thread_local_id, 1, 0, xx, xx, xx)
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/**
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* Barycentric coordinate intrinsics.
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*
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@@ -552,7 +552,7 @@ enum brw_param_builtin {
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BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X,
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BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y,
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BRW_PARAM_BUILTIN_THREAD_LOCAL_ID,
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BRW_PARAM_BUILTIN_SUBGROUP_ID,
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};
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#define BRW_PARAM_BUILTIN_CLIP_PLANE(idx, comp) \
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@@ -996,7 +996,7 @@ fs_visitor::import_uniforms(fs_visitor *v)
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this->push_constant_loc = v->push_constant_loc;
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this->pull_constant_loc = v->pull_constant_loc;
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this->uniforms = v->uniforms;
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this->thread_local_id = v->thread_local_id;
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this->subgroup_id = v->subgroup_id;
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}
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void
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@@ -1931,14 +1931,14 @@ set_push_pull_constant_loc(unsigned uniform, int *chunk_start,
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}
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static int
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get_thread_local_id_param_index(const brw_stage_prog_data *prog_data)
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get_subgroup_id_param_index(const brw_stage_prog_data *prog_data)
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{
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if (prog_data->nr_params == 0)
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return -1;
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/* The local thread id is always the last parameter in the list */
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uint32_t last_param = prog_data->param[prog_data->nr_params - 1];
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if (last_param == BRW_PARAM_BUILTIN_THREAD_LOCAL_ID)
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if (last_param == BRW_PARAM_BUILTIN_SUBGROUP_ID)
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return prog_data->nr_params - 1;
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return -1;
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@@ -2019,7 +2019,7 @@ fs_visitor::assign_constant_locations()
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}
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}
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int thread_local_id_index = get_thread_local_id_param_index(stage_prog_data);
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int subgroup_id_index = get_subgroup_id_param_index(stage_prog_data);
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/* Only allow 16 registers (128 uniform components) as push constants.
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*
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@@ -2030,7 +2030,7 @@ fs_visitor::assign_constant_locations()
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* brw_curbe.c.
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*/
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unsigned int max_push_components = 16 * 8;
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if (thread_local_id_index >= 0)
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if (subgroup_id_index >= 0)
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max_push_components--; /* Save a slot for the thread ID */
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/* We push small arrays, but no bigger than 16 floats. This is big enough
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@@ -2075,8 +2075,8 @@ fs_visitor::assign_constant_locations()
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if (!is_live[u])
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continue;
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/* Skip thread_local_id_index to put it in the last push register. */
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if (thread_local_id_index == (int)u)
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/* Skip subgroup_id_index to put it in the last push register. */
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if (subgroup_id_index == (int)u)
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continue;
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set_push_pull_constant_loc(u, &chunk_start, &max_chunk_bitsize,
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@@ -2090,8 +2090,8 @@ fs_visitor::assign_constant_locations()
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}
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/* Add the CS local thread ID uniform at the end of the push constants */
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if (thread_local_id_index >= 0)
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push_constant_loc[thread_local_id_index] = num_push_constants++;
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if (subgroup_id_index >= 0)
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push_constant_loc[subgroup_id_index] = num_push_constants++;
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/* As the uniforms are going to be reordered, stash the old array and
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* create two new arrays for push/pull params.
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@@ -6778,20 +6778,20 @@ cs_fill_push_const_info(const struct gen_device_info *devinfo,
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struct brw_cs_prog_data *cs_prog_data)
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{
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const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
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int thread_local_id_index = get_thread_local_id_param_index(prog_data);
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int subgroup_id_index = get_subgroup_id_param_index(prog_data);
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bool cross_thread_supported = devinfo->gen > 7 || devinfo->is_haswell;
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/* The thread ID should be stored in the last param dword */
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assert(thread_local_id_index == -1 ||
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thread_local_id_index == (int)prog_data->nr_params - 1);
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assert(subgroup_id_index == -1 ||
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subgroup_id_index == (int)prog_data->nr_params - 1);
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unsigned cross_thread_dwords, per_thread_dwords;
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if (!cross_thread_supported) {
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cross_thread_dwords = 0u;
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per_thread_dwords = prog_data->nr_params;
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} else if (thread_local_id_index >= 0) {
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} else if (subgroup_id_index >= 0) {
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/* Fill all but the last register with cross-thread payload */
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cross_thread_dwords = 8 * (thread_local_id_index / 8);
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cross_thread_dwords = 8 * (subgroup_id_index / 8);
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per_thread_dwords = prog_data->nr_params - cross_thread_dwords;
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assert(per_thread_dwords > 0 && per_thread_dwords <= 8);
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} else {
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@@ -6834,7 +6834,7 @@ compile_cs_to_nir(const struct brw_compiler *compiler,
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{
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nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
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shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true);
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brw_nir_lower_cs_intrinsics(shader);
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brw_nir_lower_cs_intrinsics(shader, dispatch_width);
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return brw_postprocess_nir(shader, compiler, true);
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}
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@@ -315,7 +315,7 @@ public:
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*/
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int *push_constant_loc;
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fs_reg thread_local_id;
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fs_reg subgroup_id;
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fs_reg frag_depth;
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fs_reg frag_stencil;
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fs_reg sample_mask;
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@@ -95,8 +95,8 @@ fs_visitor::nir_setup_uniforms()
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*/
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assert(uniforms == prog_data->nr_params);
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uint32_t *param = brw_stage_prog_data_add_params(prog_data, 1);
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*param = BRW_PARAM_BUILTIN_THREAD_LOCAL_ID;
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thread_local_id = fs_reg(UNIFORM, uniforms++, BRW_REGISTER_TYPE_UD);
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*param = BRW_PARAM_BUILTIN_SUBGROUP_ID;
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subgroup_id = fs_reg(UNIFORM, uniforms++, BRW_REGISTER_TYPE_UD);
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}
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}
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@@ -3422,8 +3422,8 @@ fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
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cs_prog_data->uses_barrier = true;
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break;
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case nir_intrinsic_load_intel_thread_local_id:
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bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), thread_local_id);
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case nir_intrinsic_load_subgroup_id:
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bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), subgroup_id);
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break;
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case nir_intrinsic_load_local_invocation_id:
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@@ -95,7 +95,8 @@ void brw_nir_analyze_boolean_resolves(nir_shader *nir);
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nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler,
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nir_shader *nir);
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bool brw_nir_lower_cs_intrinsics(nir_shader *nir);
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bool brw_nir_lower_cs_intrinsics(nir_shader *nir,
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unsigned dispatch_width);
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void brw_nir_lower_vs_inputs(nir_shader *nir,
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bool use_legacy_snorm_formula,
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const uint8_t *vs_attrib_wa_flags);
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@@ -26,6 +26,7 @@
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struct lower_intrinsics_state {
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nir_shader *nir;
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unsigned dispatch_width;
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nir_function_impl *impl;
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bool progress;
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nir_builder builder;
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@@ -56,12 +57,14 @@ lower_cs_intrinsics_convert_block(struct lower_intrinsics_state *state,
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* gl_LocalInvocationIndex =
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* cs_thread_local_id + subgroup_invocation;
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*/
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nir_ssa_def *thread_local_id;
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if (state->local_workgroup_size <= 8)
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thread_local_id = nir_imm_int(b, 0);
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nir_ssa_def *subgroup_id;
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if (state->local_workgroup_size <= state->dispatch_width)
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subgroup_id = nir_imm_int(b, 0);
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else
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thread_local_id = nir_load_intel_thread_local_id(b);
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subgroup_id = nir_load_subgroup_id(b);
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nir_ssa_def *thread_local_id =
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nir_imul(b, subgroup_id, nir_imm_int(b, state->dispatch_width));
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nir_ssa_def *channel = nir_load_subgroup_invocation(b);
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sysval = nir_iadd(b, channel, thread_local_id);
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break;
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@@ -127,7 +130,8 @@ lower_cs_intrinsics_convert_impl(struct lower_intrinsics_state *state)
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}
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bool
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brw_nir_lower_cs_intrinsics(nir_shader *nir)
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brw_nir_lower_cs_intrinsics(nir_shader *nir,
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unsigned dispatch_width)
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{
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assert(nir->info.stage == MESA_SHADER_COMPUTE);
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@@ -135,6 +139,7 @@ brw_nir_lower_cs_intrinsics(nir_shader *nir)
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struct lower_intrinsics_state state;
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memset(&state, 0, sizeof(state));
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state.nir = nir;
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state.dispatch_width = dispatch_width;
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state.local_workgroup_size = nir->info.cs.local_size[0] *
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nir->info.cs.local_size[1] *
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nir->info.cs.local_size[2];
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@@ -710,7 +710,7 @@ anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
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for (unsigned i = 0;
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i < cs_prog_data->push.cross_thread.dwords;
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i++) {
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assert(prog_data->param[i] != BRW_PARAM_BUILTIN_THREAD_LOCAL_ID);
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assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
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u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
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}
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}
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@@ -722,8 +722,8 @@ anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
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cs_prog_data->push.cross_thread.regs);
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unsigned src = cs_prog_data->push.cross_thread.dwords;
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for ( ; src < prog_data->nr_params; src++, dst++) {
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if (prog_data->param[src] == BRW_PARAM_BUILTIN_THREAD_LOCAL_ID) {
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u32_map[dst] = t * cs_prog_data->simd_size;
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if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
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u32_map[dst] = t;
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} else {
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u32_map[dst] =
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anv_push_constant_value(data, prog_data->param[src]);
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@@ -317,7 +317,7 @@ brw_upload_cs_push_constants(struct brw_context *brw,
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for (unsigned i = 0;
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i < cs_prog_data->push.cross_thread.dwords;
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i++) {
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assert(prog_data->param[i] != BRW_PARAM_BUILTIN_THREAD_LOCAL_ID);
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assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
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param_copy[i] = brw_param_value(brw, prog, stage_state,
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prog_data->param[i]);
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}
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@@ -330,8 +330,8 @@ brw_upload_cs_push_constants(struct brw_context *brw,
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cs_prog_data->push.cross_thread.regs);
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unsigned src = cs_prog_data->push.cross_thread.dwords;
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for ( ; src < prog_data->nr_params; src++, dst++) {
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if (prog_data->param[src] == BRW_PARAM_BUILTIN_THREAD_LOCAL_ID) {
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param[dst] = t * cs_prog_data->simd_size;
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if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
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param[dst] = t;
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} else {
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param[dst] = brw_param_value(brw, prog, stage_state,
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prog_data->param[src]);
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