glsl2: Move the compiler to the subdirectory it will live in in Mesa.
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src/glsl/glcpp/glcpp.h
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224
src/glsl/glcpp/glcpp.h
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GLCPP_H
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#define GLCPP_H
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#include <stdint.h>
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#include <talloc.h>
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#include "hash_table.h"
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#define yyscan_t void*
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/* Some data types used for parser values. */
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typedef struct string_node {
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const char *str;
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struct string_node *next;
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} string_node_t;
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typedef struct string_list {
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string_node_t *head;
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string_node_t *tail;
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} string_list_t;
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typedef struct token token_t;
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typedef struct token_list token_list_t;
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typedef union YYSTYPE
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{
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intmax_t ival;
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char *str;
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string_list_t *string_list;
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token_t *token;
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token_list_t *token_list;
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} YYSTYPE;
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# define YYSTYPE_IS_TRIVIAL 1
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# define YYSTYPE_IS_DECLARED 1
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typedef struct YYLTYPE {
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int first_line;
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int first_column;
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int last_line;
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int last_column;
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unsigned source;
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} YYLTYPE;
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# define YYLTYPE_IS_DECLARED 1
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# define YYLTYPE_IS_TRIVIAL 1
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struct token {
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int type;
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YYSTYPE value;
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YYLTYPE location;
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};
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typedef struct token_node {
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token_t *token;
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struct token_node *next;
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} token_node_t;
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struct token_list {
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token_node_t *head;
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token_node_t *tail;
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token_node_t *non_space_tail;
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};
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typedef struct argument_node {
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token_list_t *argument;
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struct argument_node *next;
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} argument_node_t;
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typedef struct argument_list {
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argument_node_t *head;
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argument_node_t *tail;
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} argument_list_t;
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typedef struct glcpp_parser glcpp_parser_t;
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typedef enum {
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TOKEN_CLASS_IDENTIFIER,
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TOKEN_CLASS_IDENTIFIER_FINALIZED,
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TOKEN_CLASS_FUNC_MACRO,
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TOKEN_CLASS_OBJ_MACRO
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} token_class_t;
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token_class_t
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glcpp_parser_classify_token (glcpp_parser_t *parser,
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const char *identifier,
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int *parameter_index);
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typedef struct {
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int is_function;
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string_list_t *parameters;
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const char *identifier;
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token_list_t *replacements;
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} macro_t;
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typedef struct expansion_node {
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macro_t *macro;
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token_node_t *replacements;
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struct expansion_node *next;
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} expansion_node_t;
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typedef enum skip_type {
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SKIP_NO_SKIP,
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SKIP_TO_ELSE,
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SKIP_TO_ENDIF
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} skip_type_t;
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typedef struct skip_node {
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skip_type_t type;
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YYLTYPE loc; /* location of the initial #if/#elif/... */
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struct skip_node *next;
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} skip_node_t;
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typedef struct active_list {
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const char *identifier;
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token_node_t *marker;
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struct active_list *next;
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} active_list_t;
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struct glcpp_parser {
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yyscan_t scanner;
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struct hash_table *defines;
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active_list_t *active;
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int lexing_if;
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int space_tokens;
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int newline_as_space;
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int in_control_line;
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int paren_count;
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skip_node_t *skip_stack;
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token_list_t *lex_from_list;
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token_node_t *lex_from_node;
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char *output;
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char *info_log;
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int error;
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};
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glcpp_parser_t *
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glcpp_parser_create (void);
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int
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glcpp_parser_parse (glcpp_parser_t *parser);
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void
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glcpp_parser_destroy (glcpp_parser_t *parser);
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int
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preprocess(void *talloc_ctx, const char **shader, char **info_log);
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/* Functions for writing to the info log */
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void
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glcpp_error (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...);
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void
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glcpp_warning (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...);
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/* Generated by glcpp-lex.l to glcpp-lex.c */
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int
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glcpp_lex_init_extra (glcpp_parser_t *parser, yyscan_t* scanner);
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void
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glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader);
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int
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glcpp_lex (YYSTYPE *lvalp, YYLTYPE *llocp, yyscan_t scanner);
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int
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glcpp_lex_destroy (yyscan_t scanner);
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/* Generated by glcpp-parse.y to glcpp-parse.c */
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int
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yyparse (glcpp_parser_t *parser);
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/* xtalloc - wrappers around talloc to check for out-of-memory */
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#define xtalloc(ctx, type) (type *)xtalloc_named_const(ctx, sizeof(type), #type)
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#define xtalloc_size(ctx, size) xtalloc_named_const(ctx, size, __location__)
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void *
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xtalloc_named_const (const void *context, size_t size, const char *name);
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char *
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xtalloc_strdup (const void *t, const char *p);
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char *
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xtalloc_strndup (const void *t, const char *p, size_t n);
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char *
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xtalloc_asprintf (const void *t, const char *fmt, ...);
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void *
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_xtalloc_reference_loc (const void *context,
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const void *ptr, const char *location);
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#define xtalloc_reference(ctx, ptr) (_TALLOC_TYPEOF(ptr))_xtalloc_reference_loc((ctx),(ptr), __location__)
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#endif
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