radv: Add utility function to calculate max waves.
Not AC because a lot of it is data extraction out of radv structs. Reviewed-by: Dave Airlie <airlied@redhat.com>
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@@ -1279,23 +1279,21 @@ radv_get_shader_name(struct radv_shader_variant_info *info,
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};
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}
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static void
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generate_shader_stats(struct radv_device *device,
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struct radv_shader_variant *variant,
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gl_shader_stage stage,
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struct _mesa_string_buffer *buf)
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unsigned
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radv_get_max_waves(struct radv_device *device,
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struct radv_shader_variant *variant,
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gl_shader_stage stage)
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{
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enum chip_class chip_class = device->physical_device->rad_info.chip_class;
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unsigned lds_increment = chip_class >= GFX7 ? 512 : 256;
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uint8_t wave_size = variant->info.info.wave_size;
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struct ac_shader_config *conf;
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struct ac_shader_config *conf = &variant->config;
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unsigned max_simd_waves;
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unsigned lds_per_wave = 0;
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max_simd_waves = ac_get_max_simd_waves(device->physical_device->rad_info.family);
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conf = &variant->config;
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if (stage == MESA_SHADER_FRAGMENT) {
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lds_per_wave = conf->lds_size * lds_increment +
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align(variant->info.fs.num_interp * 48,
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@@ -1323,6 +1321,18 @@ generate_shader_stats(struct radv_device *device,
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if (lds_per_wave)
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max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
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return max_simd_waves;
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}
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static void
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generate_shader_stats(struct radv_device *device,
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struct radv_shader_variant *variant,
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gl_shader_stage stage,
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struct _mesa_string_buffer *buf)
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{
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struct ac_shader_config *conf = &variant->config;
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unsigned max_simd_waves = radv_get_max_waves(device, variant, stage);
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if (stage == MESA_SHADER_FRAGMENT) {
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_mesa_string_buffer_printf(buf, "*** SHADER CONFIG ***\n"
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"SPI_PS_INPUT_ADDR = 0x%04x\n"
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