docs: Grammar and refs in Rasterizer.

This commit is contained in:
Corbin Simpson
2010-01-18 17:17:09 -08:00
parent 2598f00078
commit 28fd246634

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@@ -7,7 +7,6 @@ The rasterizer state controls the rendering of points, lines and triangles.
Attributes include polygon culling state, line width, line stipple,
multisample state, scissoring and flat/smooth shading.
Members
-------
@@ -63,7 +62,7 @@ Other Members
^^^^^^^^^^^^^
light_twoside
If set, there are per-vertex back-facing colors. The draw module
If set, there are per-vertex back-facing colors. :ref:`Draw`
uses this state along with the front/back information to set the
final vertex colors prior to rasterization.
@@ -134,7 +133,7 @@ sprite_coord_mode
lower left vertex will have coordinate (0,0,0,1).
For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have
coordinate (0,0,0,1).
This state is needed by the 'draw' module because that's where each
This state is needed by :ref:`Draw` because that's where each
point vertex is converted into four quad vertices. There's no other
place to emit the new vertex texture coordinates which are required for
sprite rendering.