tnl: fix double->float and int/uint conversion warnings
Reported by Karl Schultz.
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@@ -383,7 +383,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
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struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
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struct tnl_clipspace_attr *a = vtx->attr;
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const GLuint count = vtx->attr_count;
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int j;
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GLuint j;
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diff -= 1;
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for (j=0; j<count; ++j) {
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