agx: Add forward optimizing pass for fmov
Explain the ideas behind our SSA-based optimizer (inspired by ACO's, thank you to Daniel Schuermann for discussing this with me in the context of Bifrost), and implement the subset needed to propagate abs/neg through. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Acked-by: Jason Ekstrand <jason@jlekstrand.net> Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10582>
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Alyssa Rosenzweig

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28801b4849
@@ -710,6 +710,11 @@ agx_compile_shader_nir(nir_shader *nir,
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agx_foreach_block(ctx, block)
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block->name = block_source_count++;
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if (agx_debug & AGX_DBG_SHADERS && !skip_internal)
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agx_print_shader(ctx, stdout);
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agx_optimizer(ctx);
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if (agx_debug & AGX_DBG_SHADERS && !skip_internal)
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agx_print_shader(ctx, stdout);
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