st/mesa: change instruction count assertion to > 0

Shaders should at least have an END instruction.
This commit is contained in:
Brian Paul
2010-01-18 11:26:55 -07:00
parent e978b24c87
commit 28576c9ac5

View File

@@ -146,7 +146,7 @@ find_translated_vp(struct st_context *st,
stfp->num_input_slots = numIn;
assert(stfp->Base.Base.NumInstructions > 1);
assert(stfp->Base.Base.NumInstructions > 0);
st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}