got rid of __FUNCTION__ :(

Texus2 functions are dynamically linked now
made getRegistryOrEnvironmentString more portable
bugfix: unnecessary total SW fallback -- glColorMask
bugfix: when shared palette was not loaded correctly
point_attenuation_stage back in business (point size/atten)
fxTexGetInfo is not required for fxIsTexSupported
fxDDChooseTextureFormat optimized for RGB/RGBA textures
accelerated Quads with Triangle_Fans
more WGL extensions/functions (also updated export file)
DXTC/S3TC -> FXT1 wrapping hack
quick & dirty fix for Quake2
This commit is contained in:
Daniel Borca
2003-12-10 15:24:49 +00:00
parent 43be8ee414
commit 2844285297
17 changed files with 574 additions and 253 deletions

View File

@@ -68,9 +68,9 @@ Available options:
Tested on:
CPU: AMD Athlon XP 1800+
Mainboard: EP-8KTA3 w/ 128 MB SDRAM
Video card: Voodoo5 5500 AGP w/ 64 MB SDRAM
DJGPP: djdev 2.04 + gcc v3.2.2 + make v3.80
Mainboard: GA-7VTXE w/ 256 MB DDRAM
Video card: Voodoo5 6000 AGP w/ 128 MB SDRAM
DJGPP: djdev 2.04 + gcc v3.3.2 + make v3.80
OS: DOS and Win98SE
@@ -209,7 +209,7 @@ v1.3 (mar-2003)
* revamped GLUT
* switched to DXE3
v1.4 (nov-2003)
v1.4 (dec-2003)
+ enabled GLUT fonts with DXE
+ truly added multi-window support in GLUT (for Adrian Woodward)
* accomodated makefiles with the new sourcetree

View File

@@ -158,7 +158,7 @@ gl3DfxSetPaletteEXT(GLuint * pal)
if (TDFX_DEBUG & VERBOSE_DRIVER) {
int i;
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "gl3DfxSetPaletteEXT(...)\n");
for (i = 0; i < 256; i++) {
fprintf(stderr, "\t%x\n", pal[i]);
@@ -245,7 +245,7 @@ fxMesaCreateContext(GLuint win,
GLboolean useBGR;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxMesaCreateContext(...)\n");
}
/* Okay, first process the user flags */
@@ -288,15 +288,15 @@ fxMesaCreateContext(GLuint win,
}
break;
default:
fprintf(stderr, "%s: ERROR: wrong parameter (%d) passed\n", __FUNCTION__, attribList[i]);
fprintf(stderr, "fxMesaCreateContext: ERROR: wrong parameter (%d) passed\n", attribList[i]);
return NULL;
}
i++;
}
if (!fxQueryHardware()) {
fprintf(stderr, "%s: ERROR: no Voodoo hardware!\n", __FUNCTION__);
return NULL;
str = "no Voodoo hardware!";
goto errorhandler;
}
grSstSelect(glbCurrentBoard);
@@ -324,9 +324,11 @@ fxMesaCreateContext(GLuint win,
fxMesa->HaveCmbExt = voodoo->HaveCmbExt;
fxMesa->HaveMirExt = voodoo->HaveMirExt;
fxMesa->HaveTexUma = voodoo->HaveTexUma;
fxMesa->HaveTexus2 = voodoo->HaveTexus2;
fxMesa->Glide = glbHWConfig.Glide;
Glide = &fxMesa->Glide;
fxMesa->HaveTexus2 = Glide->txImgQuantize &&
Glide->txMipQuantize &&
Glide->txPalToNcc;
/*
* Pixel tables are used during pixel read-back
@@ -689,7 +691,7 @@ errorhandler:
FREE(fxMesa);
}
fprintf(stderr, "%s: ERROR: %s\n", __FUNCTION__, str);
fprintf(stderr, "fxMesaCreateContext: ERROR: %s\n", str);
return NULL;
}
@@ -712,7 +714,7 @@ void GLAPIENTRY
fxMesaDestroyContext(fxMesaContext fxMesa)
{
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxMesaDestroyContext(...)\n");
}
if (!fxMesa)
@@ -776,7 +778,7 @@ fxMesaMakeCurrent(fxMesaContext fxMesa)
fxMesaCurrentCtx = NULL;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(NULL)\n", __FUNCTION__);
fprintf(stderr, "fxMesaMakeCurrent(NULL)\n");
}
return;
@@ -786,14 +788,14 @@ fxMesaMakeCurrent(fxMesaContext fxMesa)
if (fxMesaCurrentCtx == fxMesa
&& fxMesaCurrentCtx->glCtx == _mesa_get_current_context()) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(fxMesaCurrentCtx==fxMesa)\n", __FUNCTION__);
fprintf(stderr, "fxMesaMakeCurrent(NOP)\n");
}
return;
}
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxMesaMakeCurrent(...)\n");
}
if (fxMesaCurrentCtx)
@@ -821,7 +823,7 @@ void GLAPIENTRY
fxMesaSwapBuffers(void)
{
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s()\n", __FUNCTION__);
fprintf(stderr, "fxMesaSwapBuffers()\n");
}
if (fxMesaCurrentCtx) {
@@ -855,7 +857,7 @@ fxMesaSwapBuffers(void)
GLboolean GLAPIENTRY fxQueryHardware (void)
{
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s()\n", __FUNCTION__);
fprintf(stderr, "fxQueryHardware()\n");
}
if (!glbGlideInitialized) {

View File

@@ -113,7 +113,7 @@ fxDDBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxDDBufferSize(...)\n");
}
*width = fxMesa->width;
@@ -130,8 +130,8 @@ fxDDClearColor(GLcontext * ctx, const GLfloat color[4])
GLubyte col[4];
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%f, %f, %f, %f)\n", __FUNCTION__,
color[0], color[1], color[2], color[3]);
fprintf(stderr, "fxDDClearColor(%f, %f, %f, %f)\n",
color[0], color[1], color[2], color[3]);
}
CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
@@ -146,8 +146,8 @@ fxDDClearColor(GLcontext * ctx, const GLfloat color[4])
/* Clear the color and/or depth buffers */
static void fxDDClear( GLcontext *ctx,
GLbitfield mask, GLboolean all,
GLint x, GLint y, GLint width, GLint height )
GLbitfield mask, GLboolean all,
GLint x, GLint y, GLint width, GLint height )
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLbitfield softwareMask = mask & (DD_ACCUM_BIT);
@@ -162,8 +162,8 @@ static void fxDDClear( GLcontext *ctx,
*/
if ( TDFX_DEBUG & MESA_VERBOSE ) {
fprintf( stderr, "%s( %d, %d, %d, %d )\n",
__FUNCTION__, (int) x, (int) y, (int) width, (int) height );
fprintf( stderr, "fxDDClear( %d, %d, %d, %d )\n",
(int) x, (int) y, (int) width, (int) height );
}
/* Need this check to respond to glScissor and clipping updates */
@@ -429,7 +429,7 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%x)\n", __FUNCTION__, (int)mode);
fprintf(stderr, "fxDDSetDrawBuffer(%x)\n", (int)mode);
}
if (mode == GL_FRONT_LEFT) {
@@ -1218,7 +1218,7 @@ fxDDGetString(GLcontext * ctx, GLenum name)
switch (name) {
case GL_RENDERER:
return (GLubyte *)fxMesa->rendererString;
#if 0 /* hack to advertise vanilla extension names */
#if __WIN32__ /* hack to advertise vanilla extension names */
case GL_EXTENSIONS:
if (ctx->Extensions.String == NULL) {
GLubyte *ext = _mesa_make_extension_string(ctx);
@@ -1226,9 +1226,16 @@ fxDDGetString(GLcontext * ctx, GLenum name)
ctx->Extensions.String = _mesa_malloc(strlen((char *)ext) + 256);
if (ctx->Extensions.String != NULL) {
strcpy((char *)ctx->Extensions.String, (char *)ext);
#if 0 /* put any additional extension names here */
/* put any additional extension names here */
#if 0
strcat((char *)ctx->Extensions.String, " 3DFX_set_global_palette");
#endif
#if __WIN32__
strcat((char *)ctx->Extensions.String, " WGL_3DFX_gamma_control");
strcat((char *)ctx->Extensions.String, " WGL_EXT_swap_control");
strcat((char *)ctx->Extensions.String, " WGL_EXT_extensions_string WGL_ARB_extensions_string");
#endif
/* put any additional extension names here */
_mesa_free(ext);
} else {
ctx->Extensions.String = ext;
@@ -1249,7 +1256,7 @@ static const struct tnl_pipeline_stage *fx_pipeline[] = {
/*&_tnl_fog_coordinate_stage,*/ /* TODO: Omit fog stage ZZZ ZZZ ZZZ */
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
/*&_tnl_point_attenuation_stage,*/ /* TODO: For AA primitives ZZZ ZZZ ZZZ */
&_tnl_point_attenuation_stage,
&_tnl_render_stage,
0,
};
@@ -1453,12 +1460,14 @@ fxDDInitExtensions(GLcontext * ctx)
* to stash the NCC decompression table into the mipmap data and adjust
* CompressedSize accordingly!
*/
_mesa_enable_extension(ctx, "GL_ARB_texture_compression");
if (fxMesa->HaveTexus2) {
_mesa_enable_extension(ctx, "GL_ARB_texture_compression");
if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
_mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(ctx, "GL_S3_s3tc");
if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
_mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(ctx, "GL_S3_s3tc");
}
}
if (fxMesa->HaveCmbExt) {
@@ -1502,12 +1511,9 @@ fx_check_IsInHardware(GLcontext * ctx)
if (ctx->Color.BlendEnabled) {
if (ctx->Color.BlendEquation != GL_FUNC_ADD_EXT) {
if (fxMesa->HavePixExt) {
if ((ctx->Color.BlendEquation != GL_FUNC_SUBTRACT_EXT) &&
(ctx->Color.BlendEquation != GL_FUNC_REVERSE_SUBTRACT_EXT)) {
return FX_FALLBACK_BLEND;
}
} else {
if (!fxMesa->HavePixExt ||
((ctx->Color.BlendEquation != GL_FUNC_SUBTRACT_EXT) &&
(ctx->Color.BlendEquation != GL_FUNC_REVERSE_SUBTRACT_EXT))) {
return FX_FALLBACK_BLEND;
}
}
@@ -1521,12 +1527,9 @@ fx_check_IsInHardware(GLcontext * ctx)
return FX_FALLBACK_SPECULAR;
}
if ((ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP])
||
(ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP])
||
(ctx->Color.ColorMask[BCOMP] != ctx->Color.ColorMask[ACOMP])
) {
if ((fxMesa->colDepth == 16) &&
((ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP]) ||
(ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]))) {
return FX_FALLBACK_COLORMASK;
}
@@ -1562,7 +1565,7 @@ fx_check_IsInHardware(GLcontext * ctx)
}
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
fprintf(stderr, "%s: envmode is %s/%s\n", __FUNCTION__,
fprintf(stderr, "fx_check_IsInHardware: envmode is %s/%s\n",
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode));
@@ -1583,7 +1586,7 @@ fx_check_IsInHardware(GLcontext * ctx)
(ctx->Texture.Unit[0].EnvMode != GL_MODULATE) &&
(ctx->Texture.Unit[0].EnvMode != GL_REPLACE)) { /* q2, seems ok... */
if (TDFX_DEBUG & VERBOSE_DRIVER)
fprintf(stderr, "%s: unsupported multitex env mode\n", __FUNCTION__);
fprintf(stderr, "fx_check_IsInHardware: unsupported multitex env mode\n");
return FX_FALLBACK_TEXTURE_MULTI;
}
}
@@ -1634,7 +1637,7 @@ fxSetupDDPointers(GLcontext * ctx)
TNLcontext *tnl = TNL_CONTEXT(ctx);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s()\n", __FUNCTION__);
fprintf(stderr, "fxSetupDDPointers()\n");
}
ctx->Driver.UpdateState = fxDDUpdateDDPointers;

View File

@@ -461,7 +461,7 @@ fxReadDepthSpan_Z16(GLcontext * ctx,
GLuint i;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxReadDepthSpan_Z16(...)\n");
}
grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16);
@@ -480,7 +480,7 @@ fxReadDepthSpan_Z24(GLcontext * ctx,
GLuint i;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxReadDepthSpan_Z24(...)\n");
}
grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth);
@@ -512,7 +512,7 @@ fxReadStencilSpan(GLcontext * ctx,
GLuint i;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxReadStencilSpan(...)\n");
}
grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32);
@@ -554,7 +554,7 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit)
(void) buffer;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%x)\n", __FUNCTION__, (int)bufferBit);
fprintf(stderr, "fxDDSetBuffer(%x)\n", (int)bufferBit);
}
if (bufferBit == FRONT_LEFT_BIT) {

View File

@@ -105,7 +105,7 @@ fxAllocTexObjData(fxMesaContext fxMesa)
tfxTexInfo *ti;
if (!(ti = CALLOC(sizeof(tfxTexInfo)))) {
fprintf(stderr, "%s: ERROR: out of memory !\n", __FUNCTION__);
fprintf(stderr, "fxAllocTexObjData: ERROR: out of memory !\n");
fxCloseHardware();
exit(-1);
}
@@ -137,8 +137,7 @@ fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj)
tfxTexInfo *ti;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %x)\n", __FUNCTION__, tObj->Name,
(GLuint) tObj->DriverData);
fprintf(stderr, "fxDDTexBind(%d, %x)\n", tObj->Name, (GLuint)tObj->DriverData);
}
if (target != GL_TEXTURE_2D)
@@ -164,9 +163,9 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
if (TDFX_DEBUG & VERBOSE_DRIVER) {
if (param)
fprintf(stderr, "%s(%x, %x)\n", __FUNCTION__, pname, (GLint) (*param));
fprintf(stderr, "fxDDTexEnv(%x, %x)\n", pname, (GLint) (*param));
else
fprintf(stderr, "%s(%x)\n", __FUNCTION__, pname);
fprintf(stderr, "fxDDTexEnv(%x)\n", pname);
}
/* apply any lod biasing right now */
@@ -340,7 +339,7 @@ fxDDTexDel(GLcontext * ctx, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %p)\n", __FUNCTION__, tObj->Name, (void *) ti);
fprintf(stderr, "fxDDTexDel(%d, %p)\n", tObj->Name, (void *) ti);
}
if (!ti)
@@ -442,7 +441,7 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
/* per-texture palette */
tfxTexInfo *ti;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %x)\n", __FUNCTION__,
fprintf(stderr, "fxDDTexPalette(%d, %x)\n",
tObj->Name, (GLuint) tObj->DriverData);
}
if (!tObj->DriverData)
@@ -454,10 +453,12 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
else {
/* global texture palette */
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(global)\n", __FUNCTION__);
fprintf(stderr, "fxDDTexPalette(global)\n");
}
fxMesa->glbPalType = convertPalette(fxMesa, fxMesa->glbPalette.data, &ctx->Texture.Palette);
fxMesa->new_state |= FX_NEW_TEXTURING;
grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette));
}
}
@@ -468,13 +469,11 @@ fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d)\n", __FUNCTION__, state);
fprintf(stderr, "fxDDTexUseGlbPalette(%d)\n", state);
}
if (state) {
fxMesa->haveGlobalPaletteTexture = 1;
grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette));
}
else {
fxMesa->haveGlobalPaletteTexture = 0;
@@ -619,8 +618,10 @@ fxIsTexSupported(GLenum target, GLint internalFormat,
if (target != GL_TEXTURE_2D)
return GL_FALSE;
#if 0
if (!fxTexGetInfo(image->Width, image->Height, NULL, NULL, NULL, NULL, NULL, NULL))
return GL_FALSE;
#endif
if (image->Border > 0)
return GL_FALSE;
@@ -979,6 +980,59 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
}
switch (internalFormat) {
case GL_COMPRESSED_RGB:
#if 0 && FX_TC_NAPALM /* [koolsmoky] */
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
return &_mesa_texformat_rgb_fxt1;
} else if (ctx->Extensions.EXT_texture_compression_s3tc) {
return &_mesa_texformat_rgb_dxt1;
}
#endif
/* intentional fall through */
case 3:
case GL_RGB:
if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) {
return &_mesa_texformat_rgb565;
}
/* intentional fall through */
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return (allow32bpt) ? &_mesa_texformat_argb8888
: &_mesa_texformat_rgb565;
case GL_RGBA2:
case GL_RGBA4:
return &_mesa_texformat_argb4444;
case GL_COMPRESSED_RGBA:
#if 0 && FX_TC_NAPALM /* [koolsmoky] */
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
return &_mesa_texformat_rgba_fxt1;
} else if (ctx->Extensions.EXT_texture_compression_s3tc) {
return &_mesa_texformat_rgba_dxt3;
}
#endif
/* intentional fall through */
case 4:
case GL_RGBA:
if ( srcFormat == GL_BGRA ) {
if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) {
return &_mesa_texformat_argb8888;
}
else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
return &_mesa_texformat_argb4444;
}
else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
return &_mesa_texformat_argb1555;
}
}
/* intentional fall through */
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return (allow32bpt) ? &_mesa_texformat_argb8888
: &_mesa_texformat_argb4444;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
@@ -1023,46 +1077,10 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB4:
case GL_RGB5:
return &_mesa_texformat_rgb565;
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) {
return &_mesa_texformat_rgb565;
}
/* intentional fall through */
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return (allow32bpt) ? &_mesa_texformat_argb8888
: &_mesa_texformat_rgb565;
case GL_RGBA2:
case GL_RGBA4:
return &_mesa_texformat_argb4444;
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
if ( srcFormat == GL_BGRA ) {
if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) {
return &_mesa_texformat_argb8888;
}
else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
return &_mesa_texformat_argb4444;
}
else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
return &_mesa_texformat_argb1555;
}
}
/* intentional fall through */
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return (allow32bpt) ? &_mesa_texformat_argb8888
: &_mesa_texformat_argb4444;
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
/* GL_EXT_texture_compression_s3tc */
/* GL_S3_s3tc */
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
@@ -1212,6 +1230,40 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
mml->width = width * mml->wScale;
mml->height = height * mml->hScale;
#if 0 && FX_COMPRESS_S3TC_AS_FXT1_HACK
/* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */
/* [dborca] we should update texture's attribute, then,
* because if the application asks us to decompress, we
* have to know the REAL format! Also, DXT3/5 might not
* be correct, since it would mess with "compressedSize".
* Ditto for GL_RGBA[4]_S3TC, which is always mapped to DXT3.
*/
if (texImage->IsCompressed) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
internalFormat = GL_COMPRESSED_RGB_FXT1_3DFX;
break;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
}
#endif
#if 1 || FX_COMPRESS_DXT5_AS_DXT3_HACK
/* [dborca] either VSA is stupid at DXT5,
* or our compression tool is broken. See
* above for caveats.
*/
if ((texImage->IsCompressed) &&
(internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)) {
internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
}
#endif
/* choose the texture format */
assert(ctx->Driver.ChooseTextureFormat);
@@ -1278,14 +1330,14 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_transfer_teximage(ctx, 2, texImage->Format,
_final_texImage_TexFormat,
tempImage,
width, height, 1, 0, 0, 0,
width * texelBytes,
width, height, 1, 0, 0, 0, /* src */
width * texelBytes, /* dstRowStride */
0, /* dstImageStride */
format, type, pixels, packing);
_mesa_rescale_teximage2d(texelBytes,
mml->width * texelBytes, /* dst stride */
width, height,
mml->width, mml->height,
width, height, /* src */
mml->width, mml->height, /* dst */
tempImage /*src*/, _final_texImage_Data /*dst*/ );
FREE(tempImage);
}
@@ -1295,7 +1347,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_transfer_teximage(ctx, 2, texImage->Format,
_final_texImage_TexFormat, _final_texImage_Data,
width, height, 1, 0, 0, 0,
texImage->Width * texelBytes,
mml->width * texelBytes,
0, /* dstImageStride */
format, type, pixels, packing);
}

View File

@@ -102,7 +102,8 @@
#define SETUP_SNAP 0x8
#define SETUP_XYZW 0x10
#define SETUP_PTEX 0x20
#define MAX_SETUP 0x40
#define SETUP_PSIZ 0x40
#define MAX_SETUP 0x80
#define FX_NUM_TMU 2

View File

@@ -34,18 +34,13 @@
#ifdef FX
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <assert.h>
#define DEBUG_TRAP_internal
#include "fxg.h"
/* texus.h */
FX_ENTRY void FX_CALL txImgQuantize (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither);
FX_ENTRY void FX_CALL txMipQuantize (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp);
FX_ENTRY void FX_CALL txPalToNcc (GuNccTable *ncc_table, const FxU32 *pal);
/* texus.h */
/****************************************************************************\
@@ -852,6 +847,13 @@ void (FX_CALL *real_grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a);
void (FX_CALL *real_grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op);
void (FX_CALL *real_grTBufferWriteMaskExt) (FxU32 tmask);
/*
** texus
*/
void (FX_CALL *real_txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither);
void (FX_CALL *real_txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp);
void (FX_CALL *real_txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal);
/****************************************************************************\
@@ -2167,7 +2169,8 @@ void FX_CALL trap_txImgQuantize (char *dst,
{
#define FN_NAME "txImgQuantize"
TRAP_LOG("%s(%p, %p, %d, %d, %s, %s)\n", FN_NAME, dst, src, w, h, TRP_TEXFMT(format), TRP_TXDITHER(dither));
txImgQuantize(dst, src, w, h, format, dither);
assert(real_txImgQuantize);
(*real_txImgQuantize)(dst, src, w, h, format, dither);
#undef FN_NAME
}
@@ -2179,7 +2182,8 @@ void FX_CALL trap_txMipQuantize (TxMip *pxMip,
{
#define FN_NAME "txMipQuantize"
TRAP_LOG("%s(%p, %p, %s, %s, %s)\n", FN_NAME, (void *)pxMip, (void *)txMip, TRP_TEXFMT(fmt), TRP_TXDITHER(d), TRP_TXCOMPRESS(comp));
txMipQuantize(pxMip, txMip, fmt, d, comp);
assert(real_txMipQuantize);
(*real_txMipQuantize)(pxMip, txMip, fmt, d, comp);
#undef FN_NAME
}
@@ -2188,7 +2192,8 @@ void FX_CALL trap_txPalToNcc (GuNccTable *ncc_table,
{
#define FN_NAME "txPalToNcc"
TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)ncc_table, (void *)pal);
txPalToNcc(ncc_table, pal);
assert(real_txPalToNcc);
(*real_txPalToNcc)(ncc_table, pal);
#undef FN_NAME
}
#endif
@@ -2196,8 +2201,13 @@ void FX_CALL trap_txPalToNcc (GuNccTable *ncc_table,
/****************************************************************************\
* housekeeping (fake pointers)
* housekeeping (fake pointers) *
\****************************************************************************/
char *FX_CALL fake_grGetRegistryOrEnvironmentStringExt (char *theEntry)
{
return getenv(theEntry);
}
void FX_CALL fake_grTexDownloadTableExt (GrChipID_t tmu,
GrTexTable_t type,
void *data)
@@ -2223,24 +2233,22 @@ void FX_CALL fake_grTexNCCTableExt (GrChipID_t tmu,
/****************************************************************************\
* interface
* interface *
\****************************************************************************/
void tdfx_hook_glide (struct tdfx_glide *Glide)
{
#if DEBUG_TRAP
#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name
#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (real_##name == NULL) real_##name = fake_##name
#define GET_TXS_ADDR(name) Glide->name = trap_##name
#else /* DEBUG_TRAP */
#define GET_EXT_ADDR(name) *(GrProc *)&Glide->name = grGetProcAddress(#name)
#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (Glide->name == NULL) Glide->name = fake_##name
#define GET_TXS_ADDR(name) Glide->name = name
#endif /* DEBUG_TRAP */
/*
** glide extensions
*/
GET_EXT_ADDR(grGetRegistryOrEnvironmentStringExt);
GET_EXT_FAKE(grGetRegistryOrEnvironmentStringExt);
GET_EXT_ADDR(grGetGammaTableExt);
GET_EXT_ADDR(grChromaRangeModeExt);
GET_EXT_ADDR(grChromaRangeExt);
@@ -2273,9 +2281,9 @@ void tdfx_hook_glide (struct tdfx_glide *Glide)
/*
** texus
*/
GET_TXS_ADDR(txImgQuantize);
GET_TXS_ADDR(txMipQuantize);
GET_TXS_ADDR(txPalToNcc);
GET_EXT_ADDR(txImgQuantize);
GET_EXT_ADDR(txMipQuantize);
GET_EXT_ADDR(txPalToNcc);
#undef GET_EXT_ADDR
}

View File

@@ -55,7 +55,7 @@ FX_grGetInteger_NoLock(FxU32 pname)
}
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: wrong parameter (%lx)\n", __FUNCTION__, pname);
fprintf(stderr, "FX_grGetInteger_NoLock: wrong parameter (%lx)\n", pname);
}
return -1;
}
@@ -232,7 +232,6 @@ FX_grSstQueryHardware(GrHwConfiguration * config)
config->SSTs[i].HaveCmbExt = (strstr(extension, " COMBINE ") != NULL);
config->SSTs[i].HaveMirExt = (strstr(extension, " TEXMIRROR ") != NULL);
config->SSTs[i].HaveTexUma = (strstr(extension, " TEXUMA ") != NULL);
config->SSTs[i].HaveTexus2 = GL_FALSE;
/* number of Voodoo chips */
grGet(GR_NUM_FB, 4, (void *) &numFB);

View File

@@ -78,7 +78,6 @@ typedef struct {
FxBool HaveCmbExt; /* COMBINE */
FxBool HaveMirExt; /* TEXMIRROR */
FxBool HaveTexUma; /* TEXUMA */
FxBool HaveTexus2; /* Texus 2 - FXT1 */
}
SSTs[MAX_NUM_SST]; /* configuration for each board */
struct tdfx_glide Glide;
@@ -120,7 +119,8 @@ typedef struct {
unsigned char pargb[4]; /* B, G, R, A [0..255] */
GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
float fog; /* fog coordinate */
long pad[16 - 12]; /* ensure 64b structure */
float psize; /* point size */
long pad[16 - 13]; /* ensure 64b structure */
} GrVertex;
#define GR_VERTEX_X_OFFSET 0

View File

@@ -913,16 +913,16 @@ EXPORTS
wglCreateContext
wglCreateLayerContext
wglDeleteContext
;wglDescribeLayerPlane
wglDescribeLayerPlane
wglDescribePixelFormat
wglGetCurrentContext
wglGetCurrentDC
;wglGetLayerPaletteEntries
wglGetLayerPaletteEntries
wglGetPixelFormat
wglGetProcAddress
wglMakeCurrent
;wglRealizeLayerPalette
;wglSetLayerPaletteEntries
wglRealizeLayerPalette
wglSetLayerPaletteEntries
wglSetPixelFormat
wglShareLists
wglSwapBuffers

View File

@@ -52,13 +52,13 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
if (ti->validated) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: validated=GL_TRUE\n", __FUNCTION__);
fprintf(stderr, "fxTexValidate(NOP)\n");
}
return;
}
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
fprintf(stderr, "fxTexValidate(%p (%d))\n", (void *)tObj, tObj->Name);
}
ti->tObj = tObj;
@@ -271,7 +271,7 @@ fxGetTexSetConfiguration(GLcontext * ctx,
unitsmode |= (ifmt | envmode);
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
fxPrintUnitsMode(__FUNCTION__, unitsmode);
fxPrintUnitsMode("fxGetTexSetConfiguration", unitsmode);
return unitsmode;
}
@@ -289,7 +289,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
int tmu;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
fprintf(stderr, "fxSetupSingleTMU_NoLock(%p (%d))\n", (void *)tObj, tObj->Name);
}
#if 1 /* [dBorca] Good... bad... I'm the guy with the gun! */
@@ -331,7 +331,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n");
}
grTexDownloadTable(ti->paltype, &(ti->palette));
}
@@ -339,7 +339,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if ((ti->info.format == GR_TEXFMT_AYIQ_8422) ||
(ti->info.format == GR_TEXFMT_YIQ_422)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading NCC table\n", __FUNCTION__);
fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading NCC table\n");
}
grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette));
}
@@ -367,7 +367,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n");
}
fxMesa->Glide.grTexDownloadTableExt(tmu, ti->paltype, &(ti->palette));
}
@@ -375,7 +375,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if ((ti->info.format == GR_TEXFMT_AYIQ_8422) ||
(ti->info.format == GR_TEXFMT_YIQ_422)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading NCC table\n", __FUNCTION__);
fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading NCC table\n");
}
fxMesa->Glide.grTexDownloadTableExt(tmu, GR_TEXTABLE_NCC0, &(ti->palette));
}
@@ -386,7 +386,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
* texture memory, so perhaps it's not a good idea.
*/
if (ti->LODblend && (TDFX_DEBUG & VERBOSE_DRIVER)) {
fprintf(stderr, "%s: not blending texture - only one tmu\n", __FUNCTION__);
fprintf(stderr, "fxSetupSingleTMU_NoLock: not blending texture - only one tmu\n");
}
grTexClampMode(tmu, ti->sClamp, ti->tClamp);
@@ -403,7 +403,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
struct tdfx_texcombine tex0, tex1;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend);
fprintf(stderr, "fxSelectSingleTMUSrc_NoLock(%d, %d)\n", tmu, LODblend);
}
tex0.InvertRGB = FXFALSE;
@@ -488,7 +488,7 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
int tmu;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureSingleTMU_NoLock(%d)\n", textureset);
}
ti = fxTMGetTexInfo(tObj);
@@ -530,7 +530,7 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
localc = GR_COMBINE_LOCAL_CONSTANT;
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__,
fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: envmode is %s\n",
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode));
alphaComb.Local = locala;
@@ -602,10 +602,10 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
}
grConstantColorValue(
((GLuint)((ctx->Texture.Unit[textureset].EnvColor[0] * 255.0f)) ) |
((GLuint)((ctx->Texture.Unit[textureset].EnvColor[1] * 255.0f)) << 8) |
((GLuint)((ctx->Texture.Unit[textureset].EnvColor[2] * 255.0f)) << 16) |
((GLuint)((ctx->Texture.Unit[textureset].EnvColor[3] * 255.0f)) << 24));
(((GLuint)(ctx->Texture.Unit[textureset].EnvColor[0] * 255.0f)) ) |
(((GLuint)(ctx->Texture.Unit[textureset].EnvColor[1] * 255.0f)) << 8) |
(((GLuint)(ctx->Texture.Unit[textureset].EnvColor[2] * 255.0f)) << 16) |
(((GLuint)(ctx->Texture.Unit[textureset].EnvColor[3] * 255.0f)) << 24));
break;
case GL_REPLACE:
if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) {
@@ -665,7 +665,7 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
break;
default:
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__,
fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: %x Texture.EnvMode not yet supported\n",
ctx->Texture.Unit[textureset].EnvMode);
}
return;
@@ -714,7 +714,7 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
int tmu0 = 0, tmu1 = 1;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupDoubleTMU_NoLock(...)\n");
}
/* We shouldn't need to do this. There is something wrong with
@@ -811,13 +811,13 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
/* pointcast */
if (ti1->info.format == GR_TEXFMT_P_8) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading texture palette for TMU1\n", __FUNCTION__);
fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU1\n");
}
fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, ti1->paltype, &(ti1->palette));
}
if (ti0->info.format == GR_TEXFMT_P_8) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading texture palette for TMU0\n", __FUNCTION__);
fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU0\n");
}
fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, ti0->paltype, &(ti0->palette));
}
@@ -827,14 +827,14 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
if ((ti1->info.format == GR_TEXFMT_AYIQ_8422) ||
(ti1->info.format == GR_TEXFMT_YIQ_422)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading NCC0 table for TMU1\n", __FUNCTION__);
fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading NCC0 table for TMU1\n");
}
fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, GR_TEXTABLE_NCC0, &(ti1->palette));
}
if ((ti0->info.format == GR_TEXFMT_AYIQ_8422) ||
(ti0->info.format == GR_TEXFMT_YIQ_422)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading NCC0 table for TMU0\n", __FUNCTION__);
fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading NCC0 table for TMU0\n");
}
fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, GR_TEXTABLE_NCC0, &(ti0->palette));
}
@@ -874,7 +874,7 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
int tmu0 = 0, tmu1 = 1;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock(...)\n");
}
ti0 = fxTMGetTexInfo(tObj0);
@@ -910,7 +910,7 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
fprintf(stderr, "%s: envmode is %s/%s\n", __FUNCTION__,
fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: envmode is %s/%s\n",
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode));
@@ -1088,7 +1088,7 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
break;
}
default:
fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: Unexpected dual texture mode encountered\n");
return;
}
@@ -1127,7 +1127,7 @@ fxSetupTextureNone_NoLock(GLcontext * ctx)
GrCombineLocal_t localc, locala;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureNone_NoLock(...)\n");
}
if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 ||
@@ -1169,7 +1169,7 @@ fxSetupTexture_NoLock(GLcontext * ctx)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTexture_NoLock(...)\n");
}
if (fxMesa->HaveCmbExt) {
@@ -1855,7 +1855,7 @@ fxSetupCull(GLcontext * ctx)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCullMode_t mode = GR_CULL_DISABLE;
if (ctx->Polygon.CullFlag) {
if (ctx->Polygon.CullFlag && (fxMesa->raster_primitive == GL_TRIANGLES)) {
switch (ctx->Polygon.CullFaceMode) {
case GL_BACK:
if (ctx->Polygon.FrontFace == GL_CCW)
@@ -1878,9 +1878,6 @@ fxSetupCull(GLcontext * ctx)
}
}
/* KW: don't need to check raster_primitive here as we don't
* attempt to draw lines or points with triangles.
*/
if (fxMesa->cullMode != mode) {
fxMesa->cullMode = mode;
grCullMode(mode);
@@ -1899,7 +1896,7 @@ fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state)
tfxUnitsState *us = &fxMesa->unitsState;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%s)\n", state ? __FUNCTION__ : "fxDDDisable",
fprintf(stderr, "%s(%s)\n", state ? "fxDDEnable" : "fxDDDisable",
_mesa_lookup_enum_by_nr(cap));
}
@@ -2005,7 +2002,7 @@ fxSetupFXUnits(GLcontext * ctx)
GLuint newstate = fxMesa->new_state;
if (TDFX_DEBUG & VERBOSE_DRIVER)
fx_print_state_flags(__FUNCTION__, newstate);
fx_print_state_flags("fxSetupFXUnits", newstate);
if (newstate) {
if (newstate & FX_NEW_TEXTURING)

View File

@@ -172,7 +172,8 @@ fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, G
struct gl_texture_object *tObj = texUnit->Current2D;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock(unit %u, TMU %u, iterated %d)\n",
textureset, tmu, iterated);
}
ti = fxTMGetTexInfo(tObj);
@@ -289,10 +290,10 @@ fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, G
}
fxMesa->Glide.grConstantColorValueExt(tmu,
((GLuint)((envColor[0] * 255.0f)) ) |
((GLuint)((envColor[1] * 255.0f)) << 8) |
((GLuint)((envColor[2] * 255.0f)) << 16) |
((GLuint)((envColor[3] * 255.0f)) << 24));
(((GLuint)(envColor[0] * 255.0f)) ) |
(((GLuint)(envColor[1] * 255.0f)) << 8) |
(((GLuint)(envColor[2] * 255.0f)) << 16) |
(((GLuint)(envColor[3] * 255.0f)) << 24));
break;
case GL_REPLACE:
if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) {
@@ -439,10 +440,10 @@ fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, G
}
fxMesa->Glide.grConstantColorValueExt(tmu,
((GLuint)((envColor[0] * 255.0f)) ) |
((GLuint)((envColor[1] * 255.0f)) << 8) |
((GLuint)((envColor[2] * 255.0f)) << 16) |
((GLuint)((envColor[3] * 255.0f)) << 24));
(((GLuint)(envColor[0] * 255.0f)) ) |
(((GLuint)(envColor[1] * 255.0f)) << 8) |
(((GLuint)(envColor[2] * 255.0f)) << 16) |
(((GLuint)(envColor[3] * 255.0f)) << 24));
break;
#if 0
{
@@ -841,7 +842,7 @@ fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, G
#endif
default:
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__,
fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock: %x Texture.EnvMode not yet supported\n",
texUnit->EnvMode);
}
return;
@@ -901,7 +902,7 @@ static void
fxSelectSingleTMUSrcNapalm_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
{
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend);
fprintf(stderr, "fxSelectSingleTMUSrcNapalm_NoLock(%d, %d)\n", tmu, LODblend);
}
if (LODblend) {
@@ -989,7 +990,7 @@ fxSetupTextureSingleTMUNapalm_NoLock(GLcontext * ctx, GLuint textureset)
int tmu;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d)\n", __FUNCTION__, textureset);
fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock(%d)\n", textureset);
}
ti = fxTMGetTexInfo(tObj);
@@ -1019,7 +1020,7 @@ fxSetupTextureSingleTMUNapalm_NoLock(GLcontext * ctx, GLuint textureset)
FX_grHints_NoLock(GR_HINT_STWHINT, 0);
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__,
fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock: envmode is %s\n",
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode));
/* [dBorca] Hack alert:
@@ -1042,7 +1043,7 @@ fxSetupTextureDoubleTMUNapalm_NoLock(GLcontext * ctx)
int tmu0 = 0, tmu1 = 1;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock(...)\n");
}
ti0 = fxTMGetTexInfo(tObj0);
@@ -1064,7 +1065,7 @@ fxSetupTextureDoubleTMUNapalm_NoLock(GLcontext * ctx)
FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state);
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
fprintf(stderr, "%s: envmode is %s/%s\n", __FUNCTION__,
fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock: envmode is %s/%s\n",
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode));
@@ -1091,7 +1092,7 @@ fxSetupTextureNoneNapalm_NoLock(GLcontext * ctx)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(...)\n", __FUNCTION__);
fprintf(stderr, "fxSetupTextureNoneNapalm_NoLock(...)\n");
}
/* the combiner formula is: (A + B) * C + D

View File

@@ -115,7 +115,7 @@ fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end)
}
else {
if (!(result = MALLOC(sizeof(MemRange)))) {
fprintf(stderr, "%s: ERROR: out of memory!\n", __FUNCTION__);
fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n");
fxCloseHardware();
exit(-1);
}
@@ -225,11 +225,11 @@ fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size)
}
/* No free space. Discard oldest */
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "%s: No free space. Discard oldest\n", __FUNCTION__);
fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n");
}
obj = fxTMFindOldestObject(fxMesa, tmu);
if (!obj) {
fprintf(stderr, "%s: ERROR: No space for texture\n", __FUNCTION__);
fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n");
return -1;
}
fxTMMoveOutTM(fxMesa, obj);
@@ -397,13 +397,13 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
int texmemsize;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d)\n", __FUNCTION__, tObj->Name);
fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name);
}
fxMesa->stats.reqTexUpload++;
if (!ti->validated) {
fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n");
fxCloseHardware();
exit(-1);
}
@@ -421,8 +421,8 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
}
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) {
fprintf(stderr, "%s: downloading %p (%d) in texture memory in %d\n",
__FUNCTION__, (void *)tObj, tObj->Name, where);
fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n",
(void *)tObj, tObj->Name, where);
}
ti->whichTMU = (FxU32) where;
@@ -511,7 +511,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
}
break;
default:
fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, where);
fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where);
fxCloseHardware();
exit(-1);
}
@@ -552,7 +552,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
assert(mml->glideFormat > 0);
if (!ti->validated) {
fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n");
fxCloseHardware();
exit(-1);
}
@@ -619,7 +619,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
break;
default:
fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, tmu);
fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu);
fxCloseHardware();
exit(-1);
}
@@ -640,7 +640,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
assert(mml);
if (!ti->validated) {
fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n");
fxCloseHardware();
exit(-1);
}
@@ -714,7 +714,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
yoffset, yoffset + height - 1);
break;
default:
fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, tmu);
fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu);
fxCloseHardware();
exit(-1);
}
@@ -726,7 +726,7 @@ fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name);
}
if (!ti->isInTM)
@@ -743,7 +743,7 @@ fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]);
break;
default:
fprintf(stderr, "%s: INTERNAL ERROR: bad TMU (%ld)\n", __FUNCTION__, ti->whichTMU);
fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU);
fxCloseHardware();
exit(-1);
}
@@ -759,7 +759,7 @@ fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj)
int i;
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name);
}
fxTMMoveOutTM(fxMesa, tObj);

View File

@@ -31,6 +31,7 @@
#ifdef FX
#include "imports.h"
#include "mtypes.h"
#include "macros.h"
#include "colormac.h"
@@ -76,8 +77,14 @@ do { \
fxMesa->draw_tri( fxMesa, a, b, d ); \
fxMesa->draw_tri( fxMesa, b, c, d ); \
} else { \
grDrawTriangle( a, b, d ); \
grDrawTriangle( b, c, d ); \
GrVertex *_v_[4]; \
_v_[0] = d; \
_v_[1] = a; \
_v_[2] = b; \
_v_[3] = c; \
grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\
/*grDrawTriangle( a, b, d );*/ \
/*grDrawTriangle( b, c, d );*/ \
} \
} while (0)
@@ -158,7 +165,7 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
dst->texcoord[ts1][3] = 1.0;
}
dst->pointSize = ctx->Point._Size;
dst->pointSize = src->psize;
}
@@ -207,7 +214,7 @@ fx_fallback_point( fxMesaContext fxMesa,
static void fx_print_vertex( GLcontext *ctx, const GrVertex *v )
{
fprintf(stderr, "%s:\n", __FUNCTION__);
fprintf(stderr, "fx_print_vertex:\n");
fprintf(stderr, "\tvertex at %p\n", (void *) v);
@@ -265,11 +272,87 @@ static void fx_draw_point( fxMesaContext fxMesa,
END_CLIP_LOOP();
}
#ifndef M_2PI
#define M_2PI 6.28318530717958647692528676655901
#endif
#define __GL_COSF cos
#define __GL_SINF sin
static void fx_draw_point_wide ( fxMesaContext fxMesa,
GrVertex *v0 )
{
GLint i, n;
GLfloat ang, radius, oon;
GrVertex vtxB, vtxC;
GrVertex *_v_[3];
_v_[0] = v0;
_v_[1] = &vtxB;
_v_[2] = &vtxC;
radius = v0->psize / 2.;
n = IROUND(v0->psize * 2); /* radius x 4 */
if (n < 4) n = 4;
oon = 1.0 / (GLfloat)n;
/* CLIP_LOOP ?!? */
/* point coverage? */
/* we don't care about culling here (see fxSetupCull) */
vtxB = *v0;
vtxC = *v0;
vtxB.x += radius;
ang = M_2PI * oon;
vtxC.x += radius * __GL_COSF(ang);
vtxC.y += radius * __GL_SINF(ang);
grDrawVertexArray(GR_TRIANGLE_FAN, 3, _v_);
for (i = 2; i <= n; i++) {
ang = M_2PI * i * oon;
vtxC.x = v0->x + radius * __GL_COSF(ang);
vtxC.y = v0->y + radius * __GL_SINF(ang);
grDrawVertexArray(GR_TRIANGLE_FAN_CONTINUE, 1, &_v_[2]);
}
}
static void fx_draw_point_wide_aa ( fxMesaContext fxMesa,
GrVertex *v0 )
{
GLint i, n;
GLfloat ang, radius, oon;
GrVertex vtxB, vtxC;
radius = v0->psize / 2.;
n = IROUND(v0->psize * 2); /* radius x 4 */
if (n < 4) n = 4;
oon = 1.0 / (GLfloat)n;
/* CLIP_LOOP ?!? */
/* point coverage? */
/* we don't care about culling here (see fxSetupCull) */
vtxB = *v0;
vtxC = *v0;
vtxB.x += radius;
for (i = 1; i <= n; i++) {
ang = M_2PI * i * oon;
vtxC.x = v0->x + radius * __GL_COSF(ang);
vtxC.y = v0->y + radius * __GL_SINF(ang);
grAADrawTriangle( v0, &vtxB, &vtxC, FXFALSE, FXTRUE, FXFALSE);
/*grDrawTriangle( v0, &vtxB, &vtxC);*/
vtxB.x = vtxC.x;
vtxB.y = vtxC.y;
}
}
#undef __GLCOSF
#undef __GLSINF
#undef M_2PI
#undef DO_FALLBACK
#define FX_UNFILLED_BIT 0x1
#define FX_OFFSET_BIT 0x2
#define FX_OFFSET_BIT 0x2
#define FX_TWOSIDE_BIT 0x4
#define FX_FLAT_BIT 0x8
#define FX_FALLBACK_BIT 0x10
@@ -306,15 +389,15 @@ static struct {
#define VERT_X(_v) _v->x
#define VERT_Y(_v) _v->y
#define VERT_Z(_v) _v->ooz
#define AREA_IS_CCW( a ) (a < 0)
#define AREA_IS_CCW( a ) IS_NEGATIVE(a) /*(a < 0)*/
#define GET_VERTEX(e) (fxMesa->verts + e)
#define VERT_SET_RGBA( dst, f ) \
#define VERT_SET_RGBA( dst, f ) \
do { \
dst->pargb[2] = f[0] * 255.; \
dst->pargb[1] = f[1] * 255.; \
dst->pargb[0] = f[2] * 255.; \
dst->pargb[3] = f[3] * 255.; \
UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[2], f[0]);\
UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[1], f[1]);\
UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[0], f[2]);\
UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[3], f[3]);\
} while (0)
#define VERT_COPY_RGBA( v0, v1 ) \
@@ -328,9 +411,9 @@ do { \
*(GLuint *)&v[idx]->pargb = *(GLuint *)&color[idx]
#define LOCAL_VARS(n) \
fxMesaContext fxMesa = FX_CONTEXT(ctx); \
GLubyte color[n][4]; \
#define LOCAL_VARS(n) \
fxMesaContext fxMesa = FX_CONTEXT(ctx); \
GLubyte color[n][4]; \
(void) color;
@@ -344,7 +427,7 @@ do { \
#define RENDER_PRIMITIVE fxMesa->render_primitive
#define IND FX_FALLBACK_BIT
#define TAG(x) x
#include "../../tnl_dd/t_dd_unfilled.h"
#include "tnl_dd/t_dd_unfilled.h"
#undef IND
/***********************************************************************
@@ -353,136 +436,136 @@ do { \
#define IND (0)
#define TAG(x) x
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT)
#define TAG(x) x##_offset
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT)
#define TAG(x) x##_twoside
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT)
#define TAG(x) x##_twoside_offset
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_UNFILLED_BIT)
#define TAG(x) x##_unfilled
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT)
#define TAG(x) x##_offset_unfilled
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT)
#define TAG(x) x##_twoside_unfilled
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT)
#define TAG(x) x##_twoside_offset_unfilled
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_FALLBACK_BIT)
#define TAG(x) x##_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT)
#define TAG(x) x##_offset_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT)
#define TAG(x) x##_twoside_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT)
#define TAG(x) x##_twoside_offset_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT)
#define TAG(x) x##_unfilled_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT)
#define TAG(x) x##_offset_unfilled_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT)
#define TAG(x) x##_twoside_unfilled_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \
FX_FALLBACK_BIT)
#define TAG(x) x##_twoside_offset_unfilled_fallback
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
/* Fx doesn't support provoking-vertex flat-shading?
*/
#define IND (FX_FLAT_BIT)
#define TAG(x) x##_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_FLAT_BIT)
#define TAG(x) x##_offset_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_offset_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT)
#define TAG(x) x##_unfilled_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT)
#define TAG(x) x##_offset_unfilled_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_unfilled_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_offset_unfilled_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_offset_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_offset_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_unfilled_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_offset_unfilled_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_unfilled_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \
FX_FALLBACK_BIT|FX_FLAT_BIT)
#define TAG(x) x##_twoside_offset_unfilled_fallback_flat
#include "../../tnl_dd/t_dd_tritmp.h"
#include "tnl_dd/t_dd_tritmp.h"
static void init_rast_tab( void )
@@ -768,8 +851,14 @@ static void fx_render_vb_quads( GLcontext *ctx,
for (i = start ; i < count-3 ; i += 4 ) {
#define VERT(x) (fxVB + (x))
grDrawTriangle( VERT(i), VERT(i+1), VERT(i+3) );
grDrawTriangle( VERT(i+1), VERT(i+2), VERT(i+3) );
GrVertex *_v_[4];
_v_[0] = VERT(i+3);
_v_[1] = VERT(i+0);
_v_[2] = VERT(i+1);
_v_[3] = VERT(i+2);
grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);
/*grDrawTriangle( VERT(i), VERT(i+1), VERT(i+3) );*/
/*grDrawTriangle( VERT(i+1), VERT(i+2), VERT(i+3) );*/
#undef VERT
}
}
@@ -881,7 +970,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
#undef TAG
#define TAG(x) fx_##x##_elts
#define ELT(x) elt[x]
#include "../../tnl_dd/t_dd_rendertmp.h"
#include "tnl_dd/t_dd_rendertmp.h"
/* Verts, no clipping.
*/
@@ -889,7 +978,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
#undef TAG
#define TAG(x) fx_##x##_verts
#define ELT(x) x
/*#include "../../tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */
/*#include "tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */
@@ -1012,6 +1101,21 @@ void fxDDChooseRenderState(GLcontext *ctx)
}
fxMesa->render_index = index;
/* [dBorca] Hack alert: more a trick than a real plug-in!!!
* FX_FALLBACK_BIT is for total rasterization fallbacks; since
* this is not the case, we don't alter "fxMesa->render_index".
* But we still need to go through "rast_tab", to make sure
* "POINT" calls "fxMesa->draw_point" instead of "grDrawPoint"
*/
if (flags & (DD_POINT_SIZE | DD_POINT_ATTEN)) {
if (flags & DD_POINT_SMOOTH) {
fxMesa->draw_point = fx_draw_point_wide_aa;
} else {
fxMesa->draw_point = fx_draw_point_wide;
}
tnl->Driver.Render.Points = rast_tab[FX_FALLBACK_BIT].points;
}
}

View File

@@ -112,7 +112,7 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
GET_COLOR(VB->ColorPtr[1], src) );
#if 1 /* [dBorca] GL_EXT_separate_specular_color */
if (VB->SecondaryColorPtr[1]) {
COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
GET_COLOR(VB->SecondaryColorPtr[1], src) );
}
#endif
@@ -143,6 +143,27 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
#define TAG(x) x##_wgpt0t1
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ)
#define TAG(x) x##_wga
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ)
#define TAG(x) x##_wgt0a
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ)
#define TAG(x) x##_wgt0t1a
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ)
#define TAG(x) x##_wgpt0a
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\
SETUP_PTEX|SETUP_PSIZ)
#define TAG(x) x##_wgpt0t1a
#include "fxvbtmp.h"
/* Snapping for voodoo-1
*/
@@ -169,6 +190,29 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
#define TAG(x) x##_wsgpt0t1
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ)
#define TAG(x) x##_wsga
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ)
#define TAG(x) x##_wsgt0a
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\
SETUP_TMU1|SETUP_PSIZ)
#define TAG(x) x##_wsgt0t1a
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\
SETUP_PTEX|SETUP_PSIZ)
#define TAG(x) x##_wsgpt0a
#include "fxvbtmp.h"
#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\
SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ)
#define TAG(x) x##_wsgpt0t1a
#include "fxvbtmp.h"
/* Vertex repair (multipass rendering)
*/
@@ -201,12 +245,22 @@ static void init_setup_tab( void )
init_wgt0t1();
init_wgpt0();
init_wgpt0t1();
init_wga();
init_wgt0a();
init_wgt0t1a();
init_wgpt0a();
init_wgpt0t1a();
init_wsg();
init_wsgt0();
init_wsgt0t1();
init_wsgpt0();
init_wsgpt0t1();
init_wsga();
init_wsgt0a();
init_wsgt0t1a();
init_wsgpt0a();
init_wsgpt0t1a();
init_g();
init_t0();
@@ -273,6 +327,10 @@ void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint count,
} else {
GLuint ind = 0;
/* [dBorca] masked by VERT_BIT_POS ?!?
if (newinputs & VERT_BIT_POINT_SIZE)
ind |= SETUP_PSIZ;*/
if (newinputs & VERT_BIT_COLOR0)
ind |= SETUP_RGBA;
@@ -319,7 +377,11 @@ void fxChooseVertexState( GLcontext *ctx )
else if (ctx->Texture._EnabledUnits & 0x1) {
ind |= SETUP_TMU0;
}
if (ctx->_TriangleCaps & (DD_POINT_SIZE|DD_POINT_ATTEN)) {
ind |= SETUP_PSIZ;
}
fxMesa->SetupIndex = ind;
if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {

View File

@@ -46,12 +46,18 @@ static void TAG(emit)( GLcontext *ctx,
GLuint tc0_size, tc1_size;
GLfloat (*proj)[4] = VB->NdcPtr->data;
GLuint proj_stride = VB->NdcPtr->stride;
GLfloat (*psize)[4];
GLuint psize_stride;
GrVertex *v = (GrVertex *)dest;
GLfloat u0scale,v0scale,u1scale,v1scale;
const GLubyte *mask = VB->ClipMask;
const GLfloat *const s = ctx->Viewport._WindowMap.m;
int i;
if (IND & SETUP_PSIZ) {
psize = VB->PointSizePtr->data;
psize_stride = VB->PointSizePtr->stride;
}
if (IND & SETUP_TMU0) {
tc0 = VB->TexCoordPtr[tmu0_source]->data;
@@ -78,6 +84,9 @@ static void TAG(emit)( GLcontext *ctx,
if (start) {
proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride);
if (IND & SETUP_PSIZ) {
psize = (GLfloat (*)[4])((GLubyte *)psize + start * psize_stride);
}
if (IND & SETUP_TMU0)
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride);
if (IND & SETUP_TMU1)
@@ -87,6 +96,11 @@ static void TAG(emit)( GLcontext *ctx,
}
for (i=start; i < end; i++, v++) {
if (IND & SETUP_PSIZ) {
v->psize = psize[0][0];
psize = (GLfloat (*)[4])((GLubyte *)psize + psize_stride);
}
if (IND & SETUP_XYZW) {
if (mask[i] == 0) {
/* unclipped */
@@ -115,10 +129,10 @@ static void TAG(emit)( GLcontext *ctx,
proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride);
}
if (IND & SETUP_RGBA) {
v->pargb[2] = col[0][0] * 255.;
v->pargb[1] = col[0][1] * 255.;
v->pargb[0] = col[0][2] * 255.;
v->pargb[3] = col[0][3] * 255.;
UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[2], col[0][0]);
UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[1], col[0][1]);
UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[0], col[0][2]);
UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[3], col[0][3]);
STRIDE_4F(col, col_stride);
}
if (IND & SETUP_TMU0) {

View File

@@ -26,6 +26,8 @@
* David Bucciarelli
* Brian Paul
* Keith Whitwell
* Hiroshi Morii
* Daniel Borca
*/
/* fxwgl.c - Microsoft wgl functions emulation for
@@ -400,14 +402,83 @@ wglGetCurrentDC(VOID)
return (NULL);
}
GLAPI BOOL GLAPIENTRY
wglSwapIntervalEXT (int interval)
{
if (ctx == NULL) {
return FALSE;
}
if (interval < 0) {
interval = 0;
} else if (interval > 3) {
interval = 3;
}
ctx->swapInterval = interval;
return TRUE;
}
GLAPI int GLAPIENTRY
wglGetSwapIntervalEXT (void)
{
return (ctx == NULL) ? -1 : ctx->swapInterval;
}
GLAPI BOOL GLAPIENTRY
wglGetDeviceGammaRampEXT (unsigned char *r, unsigned char *g, unsigned char *b)
{
return TRUE;
}
GLAPI BOOL GLAPIENTRY
wglSetDeviceGammaRampEXT (const unsigned char *r, const unsigned char *g, const unsigned char *b)
{
return TRUE;
}
GLAPI const char * GLAPIENTRY
wglGetExtensionsStringEXT (void)
{
return "WGL_3DFX_gamma_control "
"WGL_EXT_swap_control "
"WGL_EXT_extensions_string WGL_ARB_extensions_string";
}
GLAPI const char * GLAPIENTRY
wglGetExtensionsStringARB (HDC hdc)
{
return wglGetExtensionsStringEXT();
}
static struct {
const char *name;
PROC func;
} wgl_ext[] = {
{"wglGetExtensionsStringARB", wglGetExtensionsStringARB},
{"wglGetExtensionsStringEXT", wglGetExtensionsStringEXT},
{"wglSwapIntervalEXT", wglSwapIntervalEXT},
{"wglGetSwapIntervalEXT", wglGetSwapIntervalEXT},
{"wglGetDeviceGammaRampEXT", wglGetDeviceGammaRampEXT},
{"wglGetDeviceGammaRamp3DFX", wglGetDeviceGammaRampEXT},
{"wglSetDeviceGammaRampEXT", wglSetDeviceGammaRampEXT},
{"wglSetDeviceGammaRamp3DFX", wglSetDeviceGammaRampEXT},
{NULL, NULL}
};
GLAPI PROC GLAPIENTRY
wglGetProcAddress(LPCSTR lpszProc)
{
int i;
PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
if (p)
return p;
for (i = 0; wgl_ext[i].name; i++) {
if (!strcmp(lpszProc, wgl_ext[i].name)) {
return wgl_ext[i].func;
}
}
SetLastError(0);
return (NULL);
}
@@ -612,6 +683,13 @@ wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
fclose(pix_file);
#endif
#if 1 || QUAKE2
if (ppfd->cColorBits == 24 && ppfd->cDepthBits == 32) {
ppfd->cColorBits = 16;
ppfd->cDepthBits = 16;
}
#endif
qt_valid_pix = qt_pix;
if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {