copy UsesKill state in _mesa_combine_programs()
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@@ -497,6 +497,13 @@ _mesa_combine_programs(GLcontext *ctx,
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newProg->NumInstructions = newLength;
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if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
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struct gl_fragment_program *fprogA, *fprogB, *newFprog;
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fprogA = (struct gl_fragment_program *) progA;
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fprogB = (struct gl_fragment_program *) progB;
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newFprog = (struct gl_fragment_program *) newProg;
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newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
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/* connect color outputs/inputs */
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if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) &&
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(progB->InputsRead & (1 << FRAG_ATTRIB_COL0))) {
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