radv: allow wave32 for geometry shaders

Because is_ngg wasn't set early enough, radv_get_wave_size() would always
return 64.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23336>
This commit is contained in:
Rhys Perry
2023-05-31 15:01:10 +01:00
committed by Marge Bot
parent 7d066330e0
commit 27047e11fb
2 changed files with 8 additions and 3 deletions

View File

@@ -2164,6 +2164,13 @@ radv_fill_shader_info_ngg(struct radv_device *device, struct radv_graphics_pipel
else
stages[MESA_SHADER_VERTEX].info.is_ngg = false;
}
if (stages[MESA_SHADER_GEOMETRY].nir) {
if (stages[MESA_SHADER_TESS_CTRL].nir)
stages[MESA_SHADER_GEOMETRY].info.is_ngg = stages[MESA_SHADER_TESS_EVAL].info.is_ngg;
else
stages[MESA_SHADER_GEOMETRY].info.is_ngg = stages[MESA_SHADER_VERTEX].info.is_ngg;
}
}
}

View File

@@ -1596,10 +1596,8 @@ radv_nir_shader_info_merge(const struct radv_pipeline_stage *src, struct radv_pi
dst_info->tes = src_info->tes;
}
if (dst->stage == MESA_SHADER_GEOMETRY) {
dst_info->is_ngg = src_info->is_ngg;
if (dst->stage == MESA_SHADER_GEOMETRY)
dst_info->gs.es_type = src->stage;
}
}
static const gl_shader_stage graphics_shader_order[] = {