glx: Getting rid of the double assignment in __glXWireToEvent
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Previously the field `event_type` in `GLXPbufferClobberEvent` was assigned twice in succession with different values. Removing the first assignment and retaining only the second one. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30836>
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Marge Bot

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4bf257a18f
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27014df366
@@ -140,9 +140,8 @@ __glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
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{
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GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event;
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xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire;
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aevent->event_type = awire->type;
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aevent->serial = awire->sequenceNumber;
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aevent->event_type = awire->event_type;
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aevent->serial = awire->sequenceNumber;
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aevent->draw_type = awire->draw_type;
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aevent->drawable = awire->drawable;
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aevent->buffer_mask = awire->buffer_mask;
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