anv: Fix shader key hashing
This was copied from inline code to a helper and wasn't updated to hash a pointer instead.
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@@ -86,7 +86,7 @@ anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
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struct mesa_sha1 *ctx;
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ctx = _mesa_sha1_init();
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_mesa_sha1_update(ctx, &key, sizeof(key));
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_mesa_sha1_update(ctx, key, key_size);
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_mesa_sha1_update(ctx, module->sha1, sizeof(module->sha1));
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_mesa_sha1_update(ctx, entrypoint, strlen(entrypoint));
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/* hash in shader stage, pipeline layout? */
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