added glTexEnviv bug fix

This commit is contained in:
Brian Paul
2002-01-09 02:16:58 +00:00
parent 0c5c1392ab
commit 26c878ac16

View File

@@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.79 2002/01/09 00:30:01 brianp Exp $
$Id: VERSIONS,v 1.80 2002/01/09 02:16:58 brianp Exp $
Mesa Version History
@@ -938,5 +938,6 @@ Mesa Version History
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
Changes:
- New spec file and Python code to generate some GL dispatch files