docs: correct spelling of "traveling"
While "travelling" isn't incorrect, we generally prefer US english in the docs, where "traveling" is the common form. Reviewed-by: Eric Engestrom <eric@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19139>
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@@ -43,7 +43,7 @@ Hardware varyings
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At an API level, vertex shader outputs need to be interpolated to become
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At an API level, vertex shader outputs need to be interpolated to become
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fragment shader inputs. This process is logically pipelined in AGX, with a value
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fragment shader inputs. This process is logically pipelined in AGX, with a value
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travelling from a vertex shader to remapping hardware to coefficient register
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traveling from a vertex shader to remapping hardware to coefficient register
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setup to the fragment shader to the iterator hardware. Each stage is described
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setup to the fragment shader to the iterator hardware. Each stage is described
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below.
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below.
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