gallium: give pipe_stencil_ref its own cso_save/restore functions

seems cleaner, and other dynamic state like viewport is handled that way too
This commit is contained in:
Roland Scheidegger
2010-02-11 18:15:10 +01:00
parent b75adabc89
commit 263406addb
3 changed files with 18 additions and 5 deletions

View File

@@ -746,7 +746,6 @@ void cso_save_depth_stencil_alpha(struct cso_context *ctx)
{ {
assert(!ctx->depth_stencil_saved); assert(!ctx->depth_stencil_saved);
ctx->depth_stencil_saved = ctx->depth_stencil; ctx->depth_stencil_saved = ctx->depth_stencil;
ctx->stencil_ref_saved = ctx->stencil_ref;
} }
void cso_restore_depth_stencil_alpha(struct cso_context *ctx) void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
@@ -756,10 +755,6 @@ void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved); ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved);
} }
ctx->depth_stencil_saved = NULL; ctx->depth_stencil_saved = NULL;
if (memcmp(&ctx->stencil_ref, &ctx->stencil_ref_saved, sizeof(ctx->stencil_ref))) {
ctx->stencil_ref = ctx->stencil_ref_saved;
ctx->pipe->set_stencil_ref(ctx->pipe, &ctx->stencil_ref);
}
} }
@@ -1083,6 +1078,20 @@ enum pipe_error cso_set_stencil_ref(struct cso_context *ctx,
return PIPE_OK; return PIPE_OK;
} }
void cso_save_stencil_ref(struct cso_context *ctx)
{
ctx->stencil_ref_saved = ctx->stencil_ref;
}
void cso_restore_stencil_ref(struct cso_context *ctx)
{
if (memcmp(&ctx->stencil_ref, &ctx->stencil_ref_saved, sizeof(ctx->stencil_ref))) {
ctx->stencil_ref = ctx->stencil_ref_saved;
ctx->pipe->set_stencil_ref(ctx->pipe, &ctx->stencil_ref);
}
}
enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
void *handle) void *handle)
{ {

View File

@@ -176,6 +176,8 @@ enum pipe_error cso_set_blend_color(struct cso_context *cso,
enum pipe_error cso_set_stencil_ref(struct cso_context *cso, enum pipe_error cso_set_stencil_ref(struct cso_context *cso,
const struct pipe_stencil_ref *sr); const struct pipe_stencil_ref *sr);
void cso_save_stencil_ref(struct cso_context *cso);
void cso_restore_stencil_ref(struct cso_context *cso);
#ifdef __cplusplus #ifdef __cplusplus

View File

@@ -215,6 +215,7 @@ clear_with_quad(GLcontext *ctx,
*/ */
cso_save_blend(st->cso_context); cso_save_blend(st->cso_context);
cso_save_stencil_ref(st->cso_context);
cso_save_depth_stencil_alpha(st->cso_context); cso_save_depth_stencil_alpha(st->cso_context);
cso_save_rasterizer(st->cso_context); cso_save_rasterizer(st->cso_context);
cso_save_fragment_shader(st->cso_context); cso_save_fragment_shader(st->cso_context);
@@ -280,6 +281,7 @@ clear_with_quad(GLcontext *ctx,
/* Restore pipe state */ /* Restore pipe state */
cso_restore_blend(st->cso_context); cso_restore_blend(st->cso_context);
cso_restore_stencil_ref(st->cso_context);
cso_restore_depth_stencil_alpha(st->cso_context); cso_restore_depth_stencil_alpha(st->cso_context);
cso_restore_rasterizer(st->cso_context); cso_restore_rasterizer(st->cso_context);
cso_restore_fragment_shader(st->cso_context); cso_restore_fragment_shader(st->cso_context);