gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
@@ -254,6 +254,10 @@ The integer capabilities:
|
||||
and size must be page-aligned.
|
||||
* ``PIPE_CAP_DEVICE_RESET_STATUS_QUERY``:
|
||||
Whether pipe_context::get_device_reset_status is implemented.
|
||||
* ``PIPE_CAP_MAX_SHADER_PATCH_VARYINGS``:
|
||||
How many per-patch outputs and inputs are supported between tessellation
|
||||
control and tessellation evaluation shaders, not counting in TESSINNER and
|
||||
TESSOUTER. The minimum allowed value for OpenGL is 30.
|
||||
|
||||
|
||||
.. _pipe_capf:
|
||||
|
Reference in New Issue
Block a user