gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Marek Olšák
2015-06-12 14:24:17 +02:00
parent af768922ca
commit 26222932c0
15 changed files with 18 additions and 0 deletions

View File

@@ -254,6 +254,10 @@ The integer capabilities:
and size must be page-aligned.
* ``PIPE_CAP_DEVICE_RESET_STATUS_QUERY``:
Whether pipe_context::get_device_reset_status is implemented.
* ``PIPE_CAP_MAX_SHADER_PATCH_VARYINGS``:
How many per-patch outputs and inputs are supported between tessellation
control and tessellation evaluation shaders, not counting in TESSINNER and
TESSOUTER. The minimum allowed value for OpenGL is 30.
.. _pipe_capf: