dzn: Fix format support checks for storage/uniform texel buffers
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
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@@ -838,7 +838,8 @@ dzn_physical_device_get_format_properties(struct dzn_physical_device *pdev,
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if ((dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_LOAD) &&
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(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW)) {
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base_props->optimalTilingFeatures |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
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base_props->bufferFeatures |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT;
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if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_BUFFER)
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base_props->bufferFeatures |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT;
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}
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#define ATOMIC_FLAGS (D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD | \
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@@ -852,7 +853,7 @@ dzn_physical_device_get_format_properties(struct dzn_physical_device *pdev,
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base_props->bufferFeatures |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT;
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}
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if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_LOAD)
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if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_BUFFER)
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base_props->bufferFeatures |= VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
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/* Color/depth/stencil attachment cap implies input attachement cap, and input
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