radeonsi: rename rbo, rbuffer to buf or buffer

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Marek Olšák
2019-01-18 19:30:17 -05:00
parent 63b91f25bc
commit 260ff57647
5 changed files with 102 additions and 102 deletions

View File

@@ -248,12 +248,12 @@ bool si_alloc_resource(struct si_screen *sscreen,
static void si_buffer_destroy(struct pipe_screen *screen,
struct pipe_resource *buf)
{
struct si_resource *rbuffer = si_resource(buf);
struct si_resource *buffer = si_resource(buf);
threaded_resource_deinit(buf);
util_range_destroy(&rbuffer->valid_buffer_range);
pb_reference(&rbuffer->buf, NULL);
FREE(rbuffer);
util_range_destroy(&buffer->valid_buffer_range);
pb_reference(&buffer->buf, NULL);
FREE(buffer);
}
/* Reallocate the buffer a update all resource bindings where the buffer is
@@ -264,32 +264,32 @@ static void si_buffer_destroy(struct pipe_screen *screen,
*/
static bool
si_invalidate_buffer(struct si_context *sctx,
struct si_resource *rbuffer)
struct si_resource *buf)
{
/* Shared buffers can't be reallocated. */
if (rbuffer->b.is_shared)
if (buf->b.is_shared)
return false;
/* Sparse buffers can't be reallocated. */
if (rbuffer->flags & RADEON_FLAG_SPARSE)
if (buf->flags & RADEON_FLAG_SPARSE)
return false;
/* In AMD_pinned_memory, the user pointer association only gets
* broken when the buffer is explicitly re-allocated.
*/
if (rbuffer->b.is_user_ptr)
if (buf->b.is_user_ptr)
return false;
/* Check if mapping this buffer would cause waiting for the GPU. */
if (si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
!sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
uint64_t old_va = rbuffer->gpu_address;
if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
!sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
uint64_t old_va = buf->gpu_address;
/* Reallocate the buffer in the same pipe_resource. */
si_alloc_resource(sctx->screen, rbuffer);
si_rebind_buffer(sctx, &rbuffer->b.b, old_va);
si_alloc_resource(sctx->screen, buf);
si_rebind_buffer(sctx, &buf->b.b, old_va);
} else {
util_range_set_empty(&rbuffer->valid_buffer_range);
util_range_set_empty(&buf->valid_buffer_range);
}
return true;
@@ -325,11 +325,11 @@ static void si_invalidate_resource(struct pipe_context *ctx,
struct pipe_resource *resource)
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_resource *rbuffer = si_resource(resource);
struct si_resource *buf = si_resource(resource);
/* We currently only do anyting here for buffers */
if (resource->target == PIPE_BUFFER)
(void)si_invalidate_buffer(sctx, rbuffer);
(void)si_invalidate_buffer(sctx, buf);
}
static void *si_buffer_get_transfer(struct pipe_context *ctx,
@@ -370,7 +370,7 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
struct pipe_transfer **ptransfer)
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_resource *rbuffer = si_resource(resource);
struct si_resource *buf = si_resource(resource);
uint8_t *data;
assert(box->x + box->width <= resource->width0);
@@ -386,7 +386,7 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
*
* So don't ever use staging buffers.
*/
if (rbuffer->b.is_user_ptr)
if (buf->b.is_user_ptr)
usage |= PIPE_TRANSFER_PERSISTENT;
/* See if the buffer range being mapped has never been initialized,
@@ -394,8 +394,8 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
usage & PIPE_TRANSFER_WRITE &&
!rbuffer->b.is_shared &&
!util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) {
!buf->b.is_shared &&
!util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
}
@@ -414,8 +414,8 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
!(usage & PIPE_TRANSFER_PERSISTENT) &&
/* Try not to decrement the counter if it's not positive. Still racy,
* but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
rbuffer->max_forced_staging_uploads > 0 &&
p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
buf->max_forced_staging_uploads > 0 &&
p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
PIPE_TRANSFER_UNSYNCHRONIZED);
usage |= PIPE_TRANSFER_DISCARD_RANGE;
@@ -427,7 +427,7 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
TC_TRANSFER_MAP_NO_INVALIDATE))) {
assert(usage & PIPE_TRANSFER_WRITE);
if (si_invalidate_buffer(sctx, rbuffer)) {
if (si_invalidate_buffer(sctx, buf)) {
/* At this point, the buffer is always idle. */
usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
} else {
@@ -439,15 +439,15 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
PIPE_TRANSFER_PERSISTENT))) ||
(rbuffer->flags & RADEON_FLAG_SPARSE))) {
(buf->flags & RADEON_FLAG_SPARSE))) {
assert(usage & PIPE_TRANSFER_WRITE);
/* Check if mapping this buffer would cause waiting for the GPU.
*/
if (rbuffer->flags & RADEON_FLAG_SPARSE ||
if (buf->flags & RADEON_FLAG_SPARSE ||
force_discard_range ||
si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
!sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
!sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
/* Do a wait-free write-only transfer using a temporary buffer. */
unsigned offset;
struct si_resource *staging = NULL;
@@ -462,7 +462,7 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
data += box->x % SI_MAP_BUFFER_ALIGNMENT;
return si_buffer_get_transfer(ctx, resource, usage, box,
ptransfer, data, staging, offset);
} else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
} else if (buf->flags & RADEON_FLAG_SPARSE) {
return NULL;
}
} else {
@@ -473,9 +473,9 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
/* Use a staging buffer in cached GTT for reads. */
else if (((usage & PIPE_TRANSFER_READ) &&
!(usage & PIPE_TRANSFER_PERSISTENT) &&
(rbuffer->domains & RADEON_DOMAIN_VRAM ||
rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
(rbuffer->flags & RADEON_FLAG_SPARSE)) {
(buf->domains & RADEON_DOMAIN_VRAM ||
buf->flags & RADEON_FLAG_GTT_WC)) ||
(buf->flags & RADEON_FLAG_SPARSE)) {
struct si_resource *staging;
assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
@@ -498,12 +498,12 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
return si_buffer_get_transfer(ctx, resource, usage, box,
ptransfer, data, staging, 0);
} else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
} else if (buf->flags & RADEON_FLAG_SPARSE) {
return NULL;
}
}
data = si_buffer_map_sync_with_rings(sctx, rbuffer, usage);
data = si_buffer_map_sync_with_rings(sctx, buf, usage);
if (!data) {
return NULL;
}
@@ -518,7 +518,7 @@ static void si_buffer_do_flush_region(struct pipe_context *ctx,
const struct pipe_box *box)
{
struct si_transfer *stransfer = (struct si_transfer*)transfer;
struct si_resource *rbuffer = si_resource(transfer->resource);
struct si_resource *buf = si_resource(transfer->resource);
if (stransfer->staging) {
/* Copy the staging buffer into the original one. */
@@ -528,7 +528,7 @@ static void si_buffer_do_flush_region(struct pipe_context *ctx,
box->width);
}
util_range_add(&rbuffer->valid_buffer_range, box->x,
util_range_add(&buf->valid_buffer_range, box->x,
box->x + box->width);
}
@@ -601,23 +601,23 @@ static struct si_resource *
si_alloc_buffer_struct(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
struct si_resource *rbuffer;
struct si_resource *buf;
rbuffer = MALLOC_STRUCT(si_resource);
buf = MALLOC_STRUCT(si_resource);
rbuffer->b.b = *templ;
rbuffer->b.b.next = NULL;
pipe_reference_init(&rbuffer->b.b.reference, 1);
rbuffer->b.b.screen = screen;
buf->b.b = *templ;
buf->b.b.next = NULL;
pipe_reference_init(&buf->b.b.reference, 1);
buf->b.b.screen = screen;
rbuffer->b.vtbl = &si_buffer_vtbl;
threaded_resource_init(&rbuffer->b.b);
buf->b.vtbl = &si_buffer_vtbl;
threaded_resource_init(&buf->b.b);
rbuffer->buf = NULL;
rbuffer->bind_history = 0;
rbuffer->TC_L2_dirty = false;
util_range_init(&rbuffer->valid_buffer_range);
return rbuffer;
buf->buf = NULL;
buf->bind_history = 0;
buf->TC_L2_dirty = false;
util_range_init(&buf->valid_buffer_range);
return buf;
}
static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
@@ -625,21 +625,21 @@ static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
unsigned alignment)
{
struct si_screen *sscreen = (struct si_screen*)screen;
struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
rbuffer->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
si_init_resource_fields(sscreen, buf, templ->width0, alignment);
if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
rbuffer->flags |= RADEON_FLAG_SPARSE;
buf->flags |= RADEON_FLAG_SPARSE;
if (!si_alloc_resource(sscreen, rbuffer)) {
FREE(rbuffer);
if (!si_alloc_resource(sscreen, buf)) {
FREE(buf);
return NULL;
}
return &rbuffer->b.b;
return &buf->b.b;
}
struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
@@ -676,26 +676,26 @@ si_buffer_from_user_memory(struct pipe_screen *screen,
{
struct si_screen *sscreen = (struct si_screen*)screen;
struct radeon_winsys *ws = sscreen->ws;
struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
rbuffer->domains = RADEON_DOMAIN_GTT;
rbuffer->flags = 0;
rbuffer->b.is_user_ptr = true;
util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
buf->domains = RADEON_DOMAIN_GTT;
buf->flags = 0;
buf->b.is_user_ptr = true;
util_range_add(&buf->valid_buffer_range, 0, templ->width0);
util_range_add(&buf->b.valid_buffer_range, 0, templ->width0);
/* Convert a user pointer to a buffer. */
rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
if (!rbuffer->buf) {
FREE(rbuffer);
buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
if (!buf->buf) {
FREE(buf);
return NULL;
}
rbuffer->gpu_address = ws->buffer_get_virtual_address(rbuffer->buf);
rbuffer->vram_usage = 0;
rbuffer->gart_usage = templ->width0;
buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
buf->vram_usage = 0;
buf->gart_usage = templ->width0;
return &rbuffer->b.b;
return &buf->b.b;
}
static struct pipe_resource *si_resource_create(struct pipe_screen *screen,

View File

@@ -1126,22 +1126,22 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
for (i = 0; i < count; i++) {
struct pipe_vertex_buffer *vb;
struct si_resource *rbuffer;
struct si_resource *buf;
unsigned vbo_index = velems->vertex_buffer_index[i];
uint32_t *desc = &ptr[i*4];
vb = &sctx->vertex_buffer[vbo_index];
rbuffer = si_resource(vb->buffer.resource);
if (!rbuffer) {
buf = si_resource(vb->buffer.resource);
if (!buf) {
memset(desc, 0, 16);
continue;
}
int64_t offset = (int64_t)((int)vb->buffer_offset) +
velems->src_offset[i];
uint64_t va = rbuffer->gpu_address + offset;
uint64_t va = buf->gpu_address + offset;
int64_t num_records = (int64_t)rbuffer->b.b.width0 - offset;
int64_t num_records = (int64_t)buf->b.b.width0 - offset;
if (sctx->chip_class != VI && vb->stride) {
/* Round up by rounding down and adding 1 */
num_records = (num_records - velems->format_size[i]) /
@@ -1189,7 +1189,7 @@ si_const_and_shader_buffer_descriptors(struct si_context *sctx, unsigned shader)
return &sctx->descriptors[si_const_and_shader_buffer_descriptors_idx(shader)];
}
void si_upload_const_buffer(struct si_context *sctx, struct si_resource **rbuffer,
void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
const uint8_t *ptr, unsigned size, uint32_t *const_offset)
{
void *tmp;
@@ -1197,8 +1197,8 @@ void si_upload_const_buffer(struct si_context *sctx, struct si_resource **rbuffe
u_upload_alloc(sctx->b.const_uploader, 0, size,
si_optimal_tcc_alignment(sctx, size),
const_offset,
(struct pipe_resource**)rbuffer, &tmp);
if (*rbuffer)
(struct pipe_resource**)buf, &tmp);
if (*buf)
util_memcpy_cpu_to_le32(tmp, ptr, size);
}
@@ -1623,7 +1623,7 @@ static void si_reset_buffer_resources(struct si_context *sctx,
void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
uint64_t old_va)
{
struct si_resource *rbuffer = si_resource(buf);
struct si_resource *buffer = si_resource(buf);
unsigned i, shader;
unsigned num_elems = sctx->vertex_elements ?
sctx->vertex_elements->count : 0;
@@ -1635,7 +1635,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
*/
/* Vertex buffers. */
if (rbuffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
for (i = 0; i < num_elems; i++) {
int vb = sctx->vertex_elements->vertex_buffer_index[i];
@@ -1652,7 +1652,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
}
/* Streamout buffers. (other internal buffers can't be invalidated) */
if (rbuffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
if (buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) {
struct si_buffer_resources *buffers = &sctx->rw_buffers;
struct si_descriptors *descs =
@@ -1666,7 +1666,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
radeon_add_to_gfx_buffer_list_check_mem(sctx,
rbuffer, buffers->shader_usage,
buffer, buffers->shader_usage,
RADEON_PRIO_SHADER_RW_BUFFER,
true);
@@ -1680,7 +1680,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
}
/* Constant and shader buffers. */
if (rbuffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
if (buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
for (shader = 0; shader < SI_NUM_SHADERS; shader++)
si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
si_const_and_shader_buffer_descriptors_idx(shader),
@@ -1690,7 +1690,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
sctx->const_and_shader_buffers[shader].priority_constbuf);
}
if (rbuffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
if (buffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
for (shader = 0; shader < SI_NUM_SHADERS; shader++)
si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
si_const_and_shader_buffer_descriptors_idx(shader),
@@ -1700,7 +1700,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
sctx->const_and_shader_buffers[shader].priority);
}
if (rbuffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
if (buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
/* Texture buffers - update bindings. */
for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
struct si_samplers *samplers = &sctx->samplers[shader];
@@ -1720,7 +1720,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
1u << si_sampler_and_image_descriptors_idx(shader);
radeon_add_to_gfx_buffer_list_check_mem(sctx,
rbuffer, RADEON_USAGE_READ,
buffer, RADEON_USAGE_READ,
RADEON_PRIO_SAMPLER_BUFFER,
true);
}
@@ -1729,7 +1729,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
}
/* Shader images */
if (rbuffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
if (buffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
struct si_images *images = &sctx->images[shader];
struct si_descriptors *descs =
@@ -1752,7 +1752,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
1u << si_sampler_and_image_descriptors_idx(shader);
radeon_add_to_gfx_buffer_list_check_mem(
sctx, rbuffer,
sctx, buffer,
RADEON_USAGE_READWRITE,
RADEON_PRIO_SAMPLER_BUFFER, true);
}
@@ -1761,7 +1761,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
}
/* Bindless texture handles */
if (rbuffer->texture_handle_allocated) {
if (buffer->texture_handle_allocated) {
struct si_descriptors *descs = &sctx->bindless_descriptors;
util_dynarray_foreach(&sctx->resident_tex_handles,
@@ -1770,7 +1770,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
unsigned desc_slot = (*tex_handle)->desc_slot;
if (view->texture == buf) {
si_set_buf_desc_address(rbuffer,
si_set_buf_desc_address(buffer,
view->u.buf.offset,
descs->list +
desc_slot * 16 + 4);
@@ -1779,7 +1779,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
sctx->bindless_descriptors_dirty = true;
radeon_add_to_gfx_buffer_list_check_mem(
sctx, rbuffer,
sctx, buffer,
RADEON_USAGE_READ,
RADEON_PRIO_SAMPLER_BUFFER, true);
}
@@ -1787,7 +1787,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
}
/* Bindless image handles */
if (rbuffer->image_handle_allocated) {
if (buffer->image_handle_allocated) {
struct si_descriptors *descs = &sctx->bindless_descriptors;
util_dynarray_foreach(&sctx->resident_img_handles,
@@ -1799,7 +1799,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
if (view->access & PIPE_IMAGE_ACCESS_WRITE)
si_mark_image_range_valid(view);
si_set_buf_desc_address(rbuffer,
si_set_buf_desc_address(buffer,
view->u.buf.offset,
descs->list +
desc_slot * 16 + 4);
@@ -1808,7 +1808,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
sctx->bindless_descriptors_dirty = true;
radeon_add_to_gfx_buffer_list_check_mem(
sctx, rbuffer,
sctx, buffer,
RADEON_USAGE_READWRITE,
RADEON_PRIO_SAMPLER_BUFFER, true);
}

View File

@@ -1650,15 +1650,15 @@ radeon_cs_memory_below_limit(struct si_screen *screen,
*/
static inline void radeon_add_to_buffer_list(struct si_context *sctx,
struct radeon_cmdbuf *cs,
struct si_resource *rbo,
struct si_resource *bo,
enum radeon_bo_usage usage,
enum radeon_bo_priority priority)
{
assert(usage);
sctx->ws->cs_add_buffer(
cs, rbo->buf,
cs, bo->buf,
(enum radeon_bo_usage)(usage | RADEON_USAGE_SYNCHRONIZED),
rbo->domains, priority);
bo->domains, priority);
}
/**
@@ -1680,18 +1680,18 @@ static inline void radeon_add_to_buffer_list(struct si_context *sctx,
*/
static inline void
radeon_add_to_gfx_buffer_list_check_mem(struct si_context *sctx,
struct si_resource *rbo,
struct si_resource *bo,
enum radeon_bo_usage usage,
enum radeon_bo_priority priority,
bool check_mem)
{
if (check_mem &&
!radeon_cs_memory_below_limit(sctx->screen, sctx->gfx_cs,
sctx->vram + rbo->vram_usage,
sctx->gtt + rbo->gart_usage))
sctx->vram + bo->vram_usage,
sctx->gtt + bo->gart_usage))
si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
radeon_add_to_buffer_list(sctx, sctx->gfx_cs, rbo, usage, priority);
radeon_add_to_buffer_list(sctx, sctx->gfx_cs, bo, usage, priority);
}
#define PRINT_ERR(fmt, args...) \

View File

@@ -465,7 +465,7 @@ bool si_upload_compute_shader_descriptors(struct si_context *sctx);
void si_release_all_descriptors(struct si_context *sctx);
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
void si_all_resident_buffers_begin_new_cs(struct si_context *sctx);
void si_upload_const_buffer(struct si_context *sctx, struct si_resource **rbuffer,
void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
void si_update_all_texture_descriptors(struct si_context *sctx);
void si_shader_change_notify(struct si_context *sctx);

View File

@@ -43,7 +43,7 @@ si_create_so_target(struct pipe_context *ctx,
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_streamout_target *t;
struct si_resource *rbuffer = si_resource(buffer);
struct si_resource *buf = si_resource(buffer);
t = CALLOC_STRUCT(si_streamout_target);
if (!t) {
@@ -64,7 +64,7 @@ si_create_so_target(struct pipe_context *ctx,
t->b.buffer_offset = buffer_offset;
t->b.buffer_size = buffer_size;
util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
util_range_add(&buf->valid_buffer_range, buffer_offset,
buffer_offset + buffer_size);
return &t->b;
}