vulkan: Update the XML and headers to 1.1.116

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
Jason Ekstrand
2019-07-04 15:10:23 -05:00
parent c84b8eeeac
commit 256e6c2d94
2 changed files with 125 additions and 47 deletions

View File

@@ -43,7 +43,7 @@ extern "C" {
#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
// Version of this file
#define VK_HEADER_VERSION 114
#define VK_HEADER_VERSION 116
#define VK_NULL_HANDLE 0
@@ -327,7 +327,7 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = 1000082000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = 1000082000,
VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
@@ -467,7 +467,7 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002,
VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000,
VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL = 1000209000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL = 1000209000,
VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = 1000210000,
VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL = 1000210001,
VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL = 1000210002,
@@ -484,6 +484,8 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = 1000221000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = 1000225000,
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = 1000225001,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT = 1000237000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000,
VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001,
@@ -546,6 +548,7 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT,
@@ -1641,6 +1644,12 @@ typedef enum VkPipelineCreateFlagBits {
VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkPipelineCreateFlagBits;
typedef VkFlags VkPipelineCreateFlags;
typedef enum VkPipelineShaderStageCreateFlagBits {
VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000001,
VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000002,
VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkPipelineShaderStageCreateFlagBits;
typedef VkFlags VkPipelineShaderStageCreateFlags;
typedef enum VkShaderStageFlagBits {
@@ -5535,12 +5544,14 @@ VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR(
#define VK_KHR_shader_float16_int8 1
#define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1
#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
typedef struct VkPhysicalDeviceFloat16Int8FeaturesKHR {
typedef struct VkPhysicalDeviceShaderFloat16Int8FeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderFloat16;
VkBool32 shaderInt8;
} VkPhysicalDeviceFloat16Int8FeaturesKHR;
} VkPhysicalDeviceShaderFloat16Int8FeaturesKHR;
typedef VkPhysicalDeviceShaderFloat16Int8FeaturesKHR VkPhysicalDeviceFloat16Int8FeaturesKHR;
@@ -6212,28 +6223,38 @@ typedef struct VkPhysicalDeviceDriverPropertiesKHR {
#define VK_KHR_shader_float_controls 1
#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 1
#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 2
#define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls"
typedef enum VkShaderFloatControlsIndependenceKHR {
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR = 0,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR = 1,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR = 2,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_BEGIN_RANGE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_END_RANGE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_RANGE_SIZE_KHR = (VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR + 1),
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM_KHR = 0x7FFFFFFF
} VkShaderFloatControlsIndependenceKHR;
typedef struct VkPhysicalDeviceFloatControlsPropertiesKHR {
VkStructureType sType;
void* pNext;
VkBool32 separateDenormSettings;
VkBool32 separateRoundingModeSettings;
VkBool32 shaderSignedZeroInfNanPreserveFloat16;
VkBool32 shaderSignedZeroInfNanPreserveFloat32;
VkBool32 shaderSignedZeroInfNanPreserveFloat64;
VkBool32 shaderDenormPreserveFloat16;
VkBool32 shaderDenormPreserveFloat32;
VkBool32 shaderDenormPreserveFloat64;
VkBool32 shaderDenormFlushToZeroFloat16;
VkBool32 shaderDenormFlushToZeroFloat32;
VkBool32 shaderDenormFlushToZeroFloat64;
VkBool32 shaderRoundingModeRTEFloat16;
VkBool32 shaderRoundingModeRTEFloat32;
VkBool32 shaderRoundingModeRTEFloat64;
VkBool32 shaderRoundingModeRTZFloat16;
VkBool32 shaderRoundingModeRTZFloat32;
VkBool32 shaderRoundingModeRTZFloat64;
VkStructureType sType;
void* pNext;
VkShaderFloatControlsIndependenceKHR denormBehaviorIndependence;
VkShaderFloatControlsIndependenceKHR roundingModeIndependence;
VkBool32 shaderSignedZeroInfNanPreserveFloat16;
VkBool32 shaderSignedZeroInfNanPreserveFloat32;
VkBool32 shaderSignedZeroInfNanPreserveFloat64;
VkBool32 shaderDenormPreserveFloat16;
VkBool32 shaderDenormPreserveFloat32;
VkBool32 shaderDenormPreserveFloat64;
VkBool32 shaderDenormFlushToZeroFloat16;
VkBool32 shaderDenormFlushToZeroFloat32;
VkBool32 shaderDenormFlushToZeroFloat64;
VkBool32 shaderRoundingModeRTEFloat16;
VkBool32 shaderRoundingModeRTEFloat32;
VkBool32 shaderRoundingModeRTEFloat64;
VkBool32 shaderRoundingModeRTZFloat16;
VkBool32 shaderRoundingModeRTZFloat32;
VkBool32 shaderRoundingModeRTZFloat64;
} VkPhysicalDeviceFloatControlsPropertiesKHR;
@@ -8977,13 +8998,13 @@ VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointDataNV(
#define VK_INTEL_shader_integer_functions2 1
#define VK_INTEL_SHADER_INTEGER_FUNCTIONS2_SPEC_VERSION 1
#define VK_INTEL_SHADER_INTEGER_FUNCTIONS2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
typedef struct VkPhysicalDeviceShaderIntegerFunctions2INTEL {
#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION 1
#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
typedef struct VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
VkStructureType sType;
void* pNext;
VkBool32 shaderIntegerFunctions2;
} VkPhysicalDeviceShaderIntegerFunctions2INTEL;
} VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL;
@@ -9225,6 +9246,26 @@ typedef struct VkPhysicalDeviceScalarBlockLayoutFeaturesEXT {
#define VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME "VK_GOOGLE_decorate_string"
#define VK_EXT_subgroup_size_control 1
#define VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION 1
#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control"
typedef struct VkPhysicalDeviceSubgroupSizeControlPropertiesEXT {
VkStructureType sType;
void* pNext;
uint32_t minSubgroupSize;
uint32_t maxSubgroupSize;
uint32_t maxComputeWorkgroupSubgroups;
VkShaderStageFlags requiredSubgroupSizeStages;
} VkPhysicalDeviceSubgroupSizeControlPropertiesEXT;
typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT {
VkStructureType sType;
void* pNext;
uint32_t requiredSubgroupSize;
} VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT;
#define VK_EXT_memory_budget 1
#define VK_EXT_MEMORY_BUDGET_SPEC_VERSION 1
#define VK_EXT_MEMORY_BUDGET_EXTENSION_NAME "VK_EXT_memory_budget"