Move mipmap generation functions, texture scaling functions into new
mipmap.c file.
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@@ -33,6 +33,7 @@
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#include "fbobject.h"
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#include "framebuffer.h"
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#include "hash.h"
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#include "mipmap.h"
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#include "renderbuffer.h"
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#include "state.h"
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#include "teximage.h"
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