i965/vs: Set uses_vertexid and friends from brw_compile_vs

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2017-05-03 17:24:43 -07:00
parent 5e832302dc
commit 24e6fba500
3 changed files with 17 additions and 11 deletions

View File

@@ -38,26 +38,21 @@ fs_visitor::emit_vs_system_value(int location)
fs_reg *reg = new(this->mem_ctx)
fs_reg(ATTR, 4 * _mesa_bitcount_64(nir->info.inputs_read),
BRW_REGISTER_TYPE_D);
struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(prog_data);
switch (location) {
case SYSTEM_VALUE_BASE_VERTEX:
reg->offset = 0;
vs_prog_data->uses_basevertex = true;
break;
case SYSTEM_VALUE_BASE_INSTANCE:
reg->offset = REG_SIZE;
vs_prog_data->uses_baseinstance = true;
break;
case SYSTEM_VALUE_VERTEX_ID:
unreachable("should have been lowered");
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
reg->offset = 2 * REG_SIZE;
vs_prog_data->uses_vertexid = true;
break;
case SYSTEM_VALUE_INSTANCE_ID:
reg->offset = 3 * REG_SIZE;
vs_prog_data->uses_instanceid = true;
break;
case SYSTEM_VALUE_DRAW_ID:
if (nir->info.system_values_read &
@@ -67,7 +62,6 @@ fs_visitor::emit_vs_system_value(int location)
BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID)))
reg->nr += 4;
reg->offset = 0;
vs_prog_data->uses_drawid = true;
break;
default:
unreachable("not reached");

View File

@@ -2797,9 +2797,26 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
nr_attribute_slots++;
}
if (shader->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX))
prog_data->uses_basevertex = true;
if (shader->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE))
prog_data->uses_baseinstance = true;
if (shader->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE))
prog_data->uses_vertexid = true;
if (shader->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID))
prog_data->uses_instanceid = true;
/* gl_DrawID has its very own vec4 */
if (shader->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_DRAW_ID)) {
prog_data->uses_drawid = true;
nr_attribute_slots++;
}

View File

@@ -45,25 +45,20 @@ vec4_vs_visitor::make_reg_for_system_value(int location)
switch (location) {
case SYSTEM_VALUE_BASE_VERTEX:
reg->writemask = WRITEMASK_X;
vs_prog_data->uses_basevertex = true;
break;
case SYSTEM_VALUE_BASE_INSTANCE:
reg->writemask = WRITEMASK_Y;
vs_prog_data->uses_baseinstance = true;
break;
case SYSTEM_VALUE_VERTEX_ID:
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
reg->writemask = WRITEMASK_Z;
vs_prog_data->uses_vertexid = true;
break;
case SYSTEM_VALUE_INSTANCE_ID:
reg->writemask = WRITEMASK_W;
vs_prog_data->uses_instanceid = true;
break;
case SYSTEM_VALUE_DRAW_ID:
reg = new(mem_ctx) dst_reg(ATTR, VERT_ATTRIB_MAX + 1);
reg->writemask = WRITEMASK_X;
vs_prog_data->uses_drawid = true;
break;
default:
unreachable("not reached");