gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET

This commit is contained in:
Marek Olšák
2017-10-26 01:50:44 +02:00
parent e17e8934f9
commit 24d6318d24
18 changed files with 21 additions and 0 deletions

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@@ -414,6 +414,10 @@ The integer capabilities:
* ``PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES``: Limit on combined shader
output resources (images + buffers + fragment outputs). If 0 the state
tracker works it out.
* ``PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET``:
Whether pipe_vertex_buffer::buffer_offset is treated as signed. The u_vbuf
module needs this for optimal performance in workstation applications.
.. _pipe_capf: