glsl: rename _restrict to restrict_flag
To fix MSVC compile breakage. Evidently, _restrict is an MSVC keyword, though the docs only mention __restrict (with two underscores). Note: we may want to also rename _volatile to volatile_flag to be consistent. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74900 Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -473,7 +473,7 @@ struct ast_type_qualifier {
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unsigned explicit_image_format:1;
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unsigned explicit_image_format:1;
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unsigned coherent:1;
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unsigned coherent:1;
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unsigned _volatile:1;
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unsigned _volatile:1;
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unsigned _restrict:1;
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unsigned restrict_flag:1;
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unsigned read_only:1; /**< "readonly" qualifier. */
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unsigned read_only:1; /**< "readonly" qualifier. */
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unsigned write_only:1; /**< "writeonly" qualifier. */
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unsigned write_only:1; /**< "writeonly" qualifier. */
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/** \} */
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/** \} */
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@@ -120,7 +120,7 @@ verify_image_parameter(YYLTYPE *loc, _mesa_glsl_parse_state *state,
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return false;
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return false;
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}
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}
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if (actual->data.image._restrict && !formal->data.image._restrict) {
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if (actual->data.image.restrict_flag && !formal->data.image.restrict_flag) {
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_mesa_glsl_error(loc, state,
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_mesa_glsl_error(loc, state,
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"function call parameter `%s' drops "
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"function call parameter `%s' drops "
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"`restrict' qualifier", formal->name);
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"`restrict' qualifier", formal->name);
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@@ -2232,7 +2232,7 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
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var->data.image.write_only |= qual->flags.q.write_only;
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var->data.image.write_only |= qual->flags.q.write_only;
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var->data.image.coherent |= qual->flags.q.coherent;
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var->data.image.coherent |= qual->flags.q.coherent;
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var->data.image._volatile |= qual->flags.q._volatile;
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var->data.image._volatile |= qual->flags.q._volatile;
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var->data.image._restrict |= qual->flags.q._restrict;
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var->data.image.restrict_flag |= qual->flags.q.restrict_flag;
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var->data.read_only = true;
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var->data.read_only = true;
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if (qual->flags.q.explicit_image_format) {
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if (qual->flags.q.explicit_image_format) {
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@@ -4293,7 +4293,7 @@ builtin_builder::_image_prototype(const glsl_type *image_type,
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image->data.image.write_only = flags & IMAGE_FUNCTION_WRITE_ONLY;
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image->data.image.write_only = flags & IMAGE_FUNCTION_WRITE_ONLY;
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image->data.image.coherent = true;
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image->data.image.coherent = true;
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image->data.image._volatile = true;
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image->data.image._volatile = true;
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image->data.image._restrict = true;
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image->data.image.restrict_flag = true;
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return sig;
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return sig;
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}
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}
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@@ -1655,7 +1655,7 @@ storage_qualifier:
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{
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{
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STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i));
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STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i));
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memset(& $$, 0, sizeof($$));
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memset(& $$, 0, sizeof($$));
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$$.flags.q._restrict = 1;
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$$.flags.q.restrict_flag = 1;
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}
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}
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| READONLY
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| READONLY
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{
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{
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@@ -1558,7 +1558,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
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this->data.image.write_only = false;
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this->data.image.write_only = false;
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this->data.image.coherent = false;
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this->data.image.coherent = false;
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this->data.image._volatile = false;
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this->data.image._volatile = false;
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this->data.image._restrict = false;
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this->data.image.restrict_flag = false;
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if (type != NULL) {
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if (type != NULL) {
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if (type->base_type == GLSL_TYPE_SAMPLER)
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if (type->base_type == GLSL_TYPE_SAMPLER)
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@@ -1668,7 +1668,7 @@ ir_function_signature::qualifiers_match(exec_list *params)
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a->data.image.write_only != b->data.image.write_only ||
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a->data.image.write_only != b->data.image.write_only ||
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a->data.image.coherent != b->data.image.coherent ||
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a->data.image.coherent != b->data.image.coherent ||
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a->data.image._volatile != b->data.image._volatile ||
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a->data.image._volatile != b->data.image._volatile ||
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a->data.image._restrict != b->data.image._restrict) {
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a->data.image.restrict_flag != b->data.image.restrict_flag) {
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/* parameter a's qualifiers don't match */
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/* parameter a's qualifiers don't match */
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return a->name;
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return a->name;
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@@ -698,7 +698,7 @@ public:
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bool write_only; /**< "writeonly" qualifier. */
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bool write_only; /**< "writeonly" qualifier. */
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bool coherent;
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bool coherent;
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bool _volatile;
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bool _volatile;
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bool _restrict;
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bool restrict_flag;
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/** Image internal format if specified explicitly, otherwise GL_NONE. */
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/** Image internal format if specified explicitly, otherwise GL_NONE. */
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GLenum format;
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GLenum format;
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