i965: Add plumbing for shader time in 32-wide FS dispatch mode.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Francisco Jerez
2016-04-25 17:02:05 -07:00
committed by Jason Ekstrand
parent 2d7d652d5c
commit 244a0ff3a8
7 changed files with 15 additions and 5 deletions

View File

@@ -217,7 +217,7 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
const unsigned *program =
brw_compile_fs(compiler, blorp->driver_ctx, mem_ctx, wm_key,
wm_prog_data, nir, NULL, -1, -1, false, use_repclear,
wm_prog_data, nir, NULL, -1, -1, -1, false, use_repclear,
NULL, NULL);
return program;