i965: Add plumbing for shader time in 32-wide FS dispatch mode.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
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Jason Ekstrand

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@@ -217,7 +217,7 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
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const unsigned *program =
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brw_compile_fs(compiler, blorp->driver_ctx, mem_ctx, wm_key,
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wm_prog_data, nir, NULL, -1, -1, false, use_repclear,
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wm_prog_data, nir, NULL, -1, -1, -1, false, use_repclear,
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NULL, NULL);
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return program;
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