mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2011-08-18 15:27:18 -07:00
parent c097c63aa8
commit 24409ba196
5 changed files with 32 additions and 33 deletions

View File

@@ -212,3 +212,32 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg)
return i;
}
size_t
_mesa_longest_attribute_name_length(struct gl_shader_program *shProg)
{
if (!shProg->LinkStatus
|| shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL) {
return 0;
}
exec_list *const ir = shProg->_LinkedShaders[MESA_SHADER_VERTEX]->ir;
size_t longest = 0;
foreach_list(node, ir) {
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
|| var->mode != ir_var_in
|| var->location == -1
|| var->location < VERT_ATTRIB_GENERIC0)
continue;
const size_t len = strlen(var->name);
if (len >= longest)
longest = len + 1;
}
return longest;
}

View File

@@ -538,7 +538,6 @@ get_handle(struct gl_context *ctx, GLenum pname)
static void
get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *params)
{
const struct gl_program_parameter_list *attribs;
struct gl_shader_program *shProg
= _mesa_lookup_shader_program(ctx, program);
@@ -547,11 +546,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
return;
}
if (shProg->VertexProgram)
attribs = shProg->VertexProgram->Base.Attributes;
else
attribs = NULL;
switch (pname) {
case GL_DELETE_STATUS:
*params = shProg->DeletePending;
@@ -572,7 +566,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
*params = _mesa_count_active_attribs(shProg);
break;
case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
*params = _mesa_longest_parameter_name(attribs, PROGRAM_INPUT) + 1;
*params = _mesa_longest_attribute_name_length(shProg);
break;
case GL_ACTIVE_UNIFORMS:
*params = shProg->Uniforms ? shProg->Uniforms->NumUniforms : 0;

View File

@@ -53,6 +53,8 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec);
extern unsigned
_mesa_count_active_attribs(struct gl_shader_program *shProg);
extern size_t
_mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
extern void GLAPIENTRY
_mesa_AttachObjectARB(GLhandleARB, GLhandleARB);

View File

@@ -640,28 +640,6 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
}
/**
* Find longest name of all uniform parameters in list.
*/
GLuint
_mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
gl_register_file type)
{
GLuint i, maxLen = 0;
if (!list)
return 0;
for (i = 0; i < list->NumParameters; i++) {
if (list->Parameters[i].Type == type) {
GLuint len = strlen(list->Parameters[i].Name);
if (len > maxLen)
maxLen = len;
}
}
return maxLen;
}
/**
* Count the number of parameters in the last that match the given type.
*/

View File

@@ -173,10 +173,6 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
const gl_constant_value v[], GLuint vSize,
GLint *posOut, GLuint *swizzleOut);
extern GLuint
_mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
gl_register_file type);
extern GLuint
_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list,
gl_register_file type);