glsl: reject image qualifiers with non-image types inside uniform blocks
Fixes the following ARB_shader_image_load_store tests: format-layout-with-non-image-type.frag memory-qualifier-with-non-image-type.frag Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -6875,6 +6875,8 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
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"to struct or interface block members");
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}
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validate_image_qualifier_for_type(state, &loc, qual, decl_type);
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/* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec:
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*
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* "A block member may be declared with a stream identifier, but
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