nir: Add a pass for lowering shaders to single-sampled
On Intel, we have to do this because we can't ask for the per-sample barycentrics without setting the per-sample dispatch bit or the GPU will hang. However, nothing we're doing in this pass is Intel-specific and it may be a useful optimization for someone else so we may as well make it a generic NIR pass. This version actually does a bit more than the current brw_nir_demote_sample_qualifiers() pass as it also handles pre-nir_lower_io interp_dref_at* as well as a couple system values which we can easily constant-fold. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14020>
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@@ -194,6 +194,7 @@ files_libnir = files(
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'nir_lower_samplers.c',
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'nir_lower_scratch.c',
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'nir_lower_shader_calls.c',
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'nir_lower_single_sampled.c',
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'nir_lower_ssbo.c',
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'nir_lower_subgroups.c',
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'nir_lower_system_values.c',
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