mesa: replace GLuint with GLbitfield to be clearer about usage
Also, fix up some comments to be doxygen style.
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@@ -532,7 +532,7 @@ _mesa_update_state( GLcontext *ctx )
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*/
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void
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_mesa_set_varying_vp_inputs( GLcontext *ctx,
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unsigned varying_inputs )
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GLbitfield varying_inputs )
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{
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if (ctx->varying_vp_inputs != varying_inputs) {
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ctx->varying_vp_inputs = varying_inputs;
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