anv: Wire up the new status check
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
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@@ -2925,6 +2925,8 @@ static struct intel_mapped_pinned_buffer_alloc aux_map_allocator = {
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.free = intel_aux_map_buffer_free,
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};
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static VkResult anv_device_check_status(struct vk_device *vk_device);
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VkResult anv_CreateDevice(
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VkPhysicalDevice physicalDevice,
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const VkDeviceCreateInfo* pCreateInfo,
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@@ -3018,6 +3020,8 @@ VkResult anv_CreateDevice(
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goto fail_device;
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}
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device->vk.check_status = anv_device_check_status;
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uint32_t num_queues = 0;
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for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++)
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num_queues += pCreateInfo->pQueueCreateInfos[i].queueCount;
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@@ -3438,15 +3442,10 @@ VkResult anv_EnumerateInstanceLayerProperties(
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return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
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}
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VkResult
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anv_device_query_status(struct anv_device *device)
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static VkResult
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anv_device_check_status(struct vk_device *vk_device)
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{
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/* This isn't likely as most of the callers of this function already check
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* for it. However, it doesn't hurt to check and it potentially lets us
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* avoid an ioctl.
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*/
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if (vk_device_is_lost(&device->vk))
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return VK_ERROR_DEVICE_LOST;
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struct anv_device *device = container_of(vk_device, struct anv_device, vk);
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uint32_t active, pending;
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int ret = anv_gem_context_get_reset_stats(device->fd, device->context_id,
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@@ -3486,7 +3485,7 @@ anv_device_bo_busy(struct anv_device *device, struct anv_bo *bo)
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* likely means an ioctl, but we just did an ioctl to query the busy status
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* so it's no great loss.
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*/
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return anv_device_query_status(device);
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return vk_device_check_status(&device->vk);
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}
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VkResult
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@@ -3499,14 +3498,9 @@ anv_device_wait(struct anv_device *device, struct anv_bo *bo,
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} else if (ret == -1) {
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/* We don't know the real error. */
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return vk_device_set_lost(&device->vk, "gem wait failed: %m");
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} else {
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return VK_SUCCESS;
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}
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/* Query for device status after the wait. If the BO we're waiting on got
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* caught in a GPU hang we don't want to return VK_SUCCESS to the client
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* because it clearly doesn't have valid data. Yes, this most likely means
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* an ioctl, but we just did an ioctl to wait so it's no great loss.
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*/
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return anv_device_query_status(device);
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}
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uint64_t
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@@ -1311,9 +1311,6 @@ anv_mocs(const struct anv_device *device,
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void anv_device_init_blorp(struct anv_device *device);
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void anv_device_finish_blorp(struct anv_device *device);
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VkResult anv_device_query_status(struct anv_device *device);
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enum anv_bo_alloc_flags {
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/** Specifies that the BO must have a 32-bit address
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*
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@@ -1344,7 +1344,7 @@ VkResult anv_QueueSubmit2KHR(
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* the kernel to kick us or we'll have to wait until the client waits on a
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* fence before we actually know whether or not we've hung.
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*/
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VkResult result = anv_device_query_status(device);
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VkResult result = vk_device_check_status(&device->vk);
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if (result != VK_SUCCESS)
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return result;
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@@ -420,7 +420,7 @@ wait_for_available(struct anv_device *device,
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while (anv_gettime_ns() < abs_timeout) {
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if (query_is_available(pool, query))
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return VK_SUCCESS;
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VkResult status = anv_device_query_status(device);
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VkResult status = vk_device_check_status(&device->vk);
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if (status != VK_SUCCESS)
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return status;
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}
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