Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and

GL_ARB_vertex_shader extensions.
This commit is contained in:
Michal Krol
2006-02-13 11:04:27 +00:00
parent c92e688e15
commit 2363fff347

View File

@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -189,10 +189,10 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if 0 && FEATURE_ARB_shader_objects
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;
#endif
#if 0 && FEATURE_ARB_shading_language_100
#if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
ctx->Extensions.ARB_shadow = GL_TRUE;
@@ -207,7 +207,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
#if FEATURE_ARB_vertex_program
ctx->Extensions.ARB_vertex_program = GL_TRUE;
#endif
#if 0 && FEATURE_ARB_vertex_shader
#if FEATURE_ARB_vertex_shader
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
#endif
#if FEATURE_ARB_vertex_buffer_object
@@ -370,14 +370,14 @@ _mesa_enable_2_0_extensions(GLcontext *ctx)
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
#if 0 && FEATURE_ARB_shader_objects
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;
#endif
#if 0 && FEATURE_ARB_shading_language_100
#if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* yes, turn it off */
#if 0 && FEATURE_ARB_vertex_shader
#if FEATURE_ARB_vertex_shader
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
#endif
}