anv/image: Add an aspects field

This makes several checks easier and allows us to avoid calling
anv_format_for_vk_format in a number of cases.
This commit is contained in:
Jason Ekstrand
2016-05-13 12:50:11 -07:00
parent 1bda8d06e5
commit 234ecf26c6
4 changed files with 10 additions and 8 deletions

View File

@@ -233,12 +233,14 @@ anv_image_create(VkDevice _device,
image->tiling = pCreateInfo->tiling; image->tiling = pCreateInfo->tiling;
if (likely(anv_format_is_color(format))) { if (likely(anv_format_is_color(format))) {
image->aspects |= VK_IMAGE_ASPECT_COLOR_BIT;
r = make_surface(device, image, create_info, r = make_surface(device, image, create_info,
VK_IMAGE_ASPECT_COLOR_BIT); VK_IMAGE_ASPECT_COLOR_BIT);
if (r != VK_SUCCESS) if (r != VK_SUCCESS)
goto fail; goto fail;
} else { } else {
if (image->format->has_depth) { if (image->format->has_depth) {
image->aspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
r = make_surface(device, image, create_info, r = make_surface(device, image, create_info,
VK_IMAGE_ASPECT_DEPTH_BIT); VK_IMAGE_ASPECT_DEPTH_BIT);
if (r != VK_SUCCESS) if (r != VK_SUCCESS)
@@ -246,6 +248,7 @@ anv_image_create(VkDevice _device,
} }
if (image->format->has_stencil) { if (image->format->has_stencil) {
image->aspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
r = make_surface(device, image, create_info, r = make_surface(device, image, create_info,
VK_IMAGE_ASPECT_STENCIL_BIT); VK_IMAGE_ASPECT_STENCIL_BIT);
if (r != VK_SUCCESS) if (r != VK_SUCCESS)

View File

@@ -1561,6 +1561,7 @@ struct anv_image {
*/ */
VkFormat vk_format; VkFormat vk_format;
const struct anv_format *format; const struct anv_format *format;
VkImageAspectFlags aspects;
VkExtent3D extent; VkExtent3D extent;
uint32_t levels; uint32_t levels;
uint32_t array_size; uint32_t array_size;
@@ -1579,7 +1580,7 @@ struct anv_image {
* Image subsurfaces * Image subsurfaces
* *
* For each foo, anv_image::foo_surface is valid if and only if * For each foo, anv_image::foo_surface is valid if and only if
* anv_image::format has a foo aspect. * anv_image::aspects has a foo aspect.
* *
* The hardware requires that the depth buffer and stencil buffer be * The hardware requires that the depth buffer and stencil buffer be
* separate surfaces. From Vulkan's perspective, though, depth and stencil * separate surfaces. From Vulkan's perspective, though, depth and stencil

View File

@@ -415,9 +415,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
const struct anv_image_view *iview = const struct anv_image_view *iview =
anv_cmd_buffer_get_depth_stencil_view(cmd_buffer); anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
const struct anv_image *image = iview ? iview->image : NULL; const struct anv_image *image = iview ? iview->image : NULL;
const struct anv_format *anv_format = const bool has_depth =
iview ? anv_format_for_vk_format(iview->vk_format) : NULL; image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT);
const bool has_depth = iview && anv_format->has_depth;
const uint32_t depth_format = has_depth ? const uint32_t depth_format = has_depth ?
isl_surf_get_depth_format(&cmd_buffer->device->isl_dev, isl_surf_get_depth_format(&cmd_buffer->device->isl_dev,
&image->depth_surface.isl) : D16_UNORM; &image->depth_surface.isl) : D16_UNORM;

View File

@@ -927,10 +927,9 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
const struct anv_image_view *iview = const struct anv_image_view *iview =
anv_cmd_buffer_get_depth_stencil_view(cmd_buffer); anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
const struct anv_image *image = iview ? iview->image : NULL; const struct anv_image *image = iview ? iview->image : NULL;
const struct anv_format *anv_format = const bool has_depth = image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT);
iview ? anv_format_for_vk_format(iview->vk_format) : NULL; const bool has_stencil =
const bool has_depth = iview && anv_format->has_depth; image && (image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT);
const bool has_stencil = iview && anv_format->has_stencil;
/* FIXME: Implement the PMA stall W/A */ /* FIXME: Implement the PMA stall W/A */
/* FIXME: Width and Height are wrong */ /* FIXME: Width and Height are wrong */