Fix the build from 887d2b64
Thanks to all the include frobbing, GLuint is not known in some places that included enums.h.
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@@ -6268,7 +6268,7 @@ static const char *prim_names[PRIM_UNKNOWN + 1] = {
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* GL_FALSE/GL_POINTS ambiguity and others.
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*/
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const char *
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_mesa_lookup_prim_by_nr(GLuint nr)
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_mesa_lookup_prim_by_nr(unsigned nr)
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{
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if (nr < Elements(prim_names))
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return prim_names[nr];
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@@ -45,7 +45,7 @@ extern const char *_mesa_lookup_enum_by_nr( int nr );
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/* Get the name of an enum given that it is a primitive type. Avoids
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* GL_FALSE/GL_POINTS ambiguity and others.
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*/
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const char *_mesa_lookup_prim_by_nr( GLuint nr );
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const char *_mesa_lookup_prim_by_nr( unsigned nr );
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extern int _mesa_lookup_enum_by_name( const char *symbol );
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