mesa: in textore.c, only adjust image for convolution if image is a color format

Makes things consistant with the code in teximage.c.
We only want to apply convolution to color formats (not depth/index formats)
This commit is contained in:
Brian Paul
2008-10-22 07:36:33 -06:00
parent 0970de3171
commit 22e442544b
3 changed files with 20 additions and 14 deletions

View File

@@ -388,9 +388,10 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
* index, depth, stencil, etc). * index, depth, stencil, etc).
* \param format the image format value (may by an internal texture format) * \param format the image format value (may by an internal texture format)
* \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
* XXX maybe move this func to image.c
*/ */
static GLboolean GLboolean
is_color_format(GLenum format) _mesa_is_color_format(GLenum format)
{ {
switch (format) { switch (format) {
case GL_RED: case GL_RED:
@@ -491,6 +492,7 @@ is_color_format(GLenum format)
#endif /* FEATURE_EXT_texture_sRGB */ #endif /* FEATURE_EXT_texture_sRGB */
return GL_TRUE; return GL_TRUE;
case GL_YCBCR_MESA: /* not considered to be RGB */ case GL_YCBCR_MESA: /* not considered to be RGB */
/* fall-through */
default: default:
return GL_FALSE; return GL_FALSE;
} }
@@ -1576,9 +1578,9 @@ texture_error_check( GLcontext *ctx, GLenum target,
} }
/* make sure internal format and format basically agree */ /* make sure internal format and format basically agree */
colorFormat = is_color_format(format); colorFormat = _mesa_is_color_format(format);
indexFormat = is_index_format(format); indexFormat = is_index_format(format);
if ((is_color_format(internalFormat) && !colorFormat && !indexFormat) || if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
(is_index_format(internalFormat) && !indexFormat) || (is_index_format(internalFormat) && !indexFormat) ||
(is_depth_format(internalFormat) != is_depth_format(format)) || (is_depth_format(internalFormat) != is_depth_format(format)) ||
(is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) || (is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) ||
@@ -2325,8 +2327,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
* texture's format. Note that a color index texture can be converted * texture's format. Note that a color index texture can be converted
* to RGBA so that combo is allowed. * to RGBA so that combo is allowed.
*/ */
if (is_color_format(format) if (_mesa_is_color_format(format)
&& !is_color_format(texImage->TexFormat->BaseFormat) && !_mesa_is_color_format(texImage->TexFormat->BaseFormat)
&& !is_index_format(texImage->TexFormat->BaseFormat)) { && !is_index_format(texImage->TexFormat->BaseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
goto out; goto out;
@@ -2419,7 +2421,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
#if FEATURE_convolve #if FEATURE_convolve
if (is_color_format(internalFormat)) { if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
} }
#endif #endif
@@ -2516,7 +2518,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
#if FEATURE_convolve #if FEATURE_convolve
if (is_color_format(internalFormat)) { if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight); &postConvHeight);
} }
@@ -2741,7 +2743,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
#if FEATURE_convolve #if FEATURE_convolve
/* XXX should test internal format */ /* XXX should test internal format */
if (is_color_format(format)) { if (_mesa_is_color_format(format)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
} }
#endif #endif
@@ -2801,7 +2803,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
#if FEATURE_convolve #if FEATURE_convolve
/* XXX should test internal format */ /* XXX should test internal format */
if (is_color_format(format)) { if (_mesa_is_color_format(format)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight); &postConvHeight);
} }
@@ -2916,7 +2918,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_update_state(ctx); _mesa_update_state(ctx);
#if FEATURE_convolve #if FEATURE_convolve
if (is_color_format(internalFormat)) { if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
} }
#endif #endif
@@ -2981,7 +2983,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
_mesa_update_state(ctx); _mesa_update_state(ctx);
#if FEATURE_convolve #if FEATURE_convolve
if (is_color_format(internalFormat)) { if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight); &postConvHeight);
} }
@@ -3048,6 +3050,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
_mesa_update_state(ctx); _mesa_update_state(ctx);
#if FEATURE_convolve #if FEATURE_convolve
/* XXX should test internal format */ /* XXX should test internal format */
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
#endif #endif

View File

@@ -111,6 +111,9 @@ extern GLuint
_mesa_tex_target_to_face(GLenum target); _mesa_tex_target_to_face(GLenum target);
extern GLboolean
_mesa_is_color_format(GLenum format);
/** /**
* Lock a texture for updating. See also _mesa_lock_context_textures(). * Lock a texture for updating. See also _mesa_lock_context_textures().

View File

@@ -3006,7 +3006,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
GLint sizeInBytes; GLint sizeInBytes;
(void) border; (void) border;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
} }
@@ -3080,7 +3080,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
GLint texelBytes, sizeInBytes; GLint texelBytes, sizeInBytes;
(void) border; (void) border;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight); &postConvHeight);
} }