freedreno: Allow UBWC on textures with multiple mipmap levels.
This is a backport of Jonathan Marek's UBWC work on turnip to GL. Performance highlights from our trace set (320 frames sampled) traces/glmark2/texture-texture-filter=mipmap.rdc: +9.1% +/- 2.2% traces/android/trex.rdc: +8.7% +/- 0.4% traces/glmark2/desktop-effect=shadow:windows=4.rdc: +4.2% +/- 2.5% Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3059> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3059>
This commit is contained in:
@@ -69,7 +69,7 @@ void
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fdl6_layout(struct fdl_layout *layout,
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enum pipe_format format, uint32_t nr_samples,
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uint32_t width0, uint32_t height0, uint32_t depth0,
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uint32_t mip_levels, uint32_t array_size, bool is_3d, bool ubwc)
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uint32_t mip_levels, uint32_t array_size, bool is_3d)
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{
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assert(nr_samples > 0);
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layout->width0 = width0;
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@@ -81,6 +81,11 @@ fdl6_layout(struct fdl_layout *layout,
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layout->format = format;
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layout->nr_samples = nr_samples;
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if (depth0 > 1)
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layout->ubwc = false;
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if (tile_alignment[layout->cpp].ubwc_blockwidth == 0)
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layout->ubwc = false;
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const struct util_format_description *format_desc =
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util_format_description(format);
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uint32_t depth = depth0;
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@@ -115,8 +120,7 @@ fdl6_layout(struct fdl_layout *layout,
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for (uint32_t level = 0; level < mip_levels; level++) {
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struct fdl_slice *slice = &layout->slices[level];
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struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
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uint32_t tile_mode = (ubwc ?
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layout->tile_mode : fdl_tile_mode(layout, level));
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uint32_t tile_mode = fdl_tile_mode(layout, level);
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uint32_t width, height;
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/* tiled levels of 3D textures are rounded up to PoT dimensions: */
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@@ -176,7 +180,7 @@ fdl6_layout(struct fdl_layout *layout,
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layout->size += slice->size0 * depth * layers_in_level;
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if (ubwc) {
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if (layout->ubwc) {
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/* with UBWC every level is aligned to 4K */
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layout->size = align(layout->size, 4096);
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@@ -219,7 +223,7 @@ fdl6_layout(struct fdl_layout *layout,
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* get to program the UBWC and non-UBWC offset/strides
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* independently.
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*/
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if (ubwc) {
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if (layout->ubwc) {
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for (uint32_t level = 0; level < mip_levels; level++)
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layout->slices[level].offset += layout->ubwc_layer_size * array_size;
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layout->size += layout->ubwc_layer_size * array_size;
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@@ -47,8 +47,6 @@ fdl_dump_layout(struct fdl_layout *layout)
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for (uint32_t level = 0; level < layout->slices[level].size0; level++) {
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struct fdl_slice *slice = &layout->slices[level];
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struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
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uint32_t tile_mode = (layout->ubwc_layer_size ?
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layout->tile_mode : fdl_tile_mode(layout, level));
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fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n",
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util_format_name(layout->format),
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@@ -62,6 +60,6 @@ fdl_dump_layout(struct fdl_layout *layout)
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slice->size0 / (slice->pitch * layout->cpp),
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slice->offset, ubwc_slice->offset,
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layout->layer_size, layout->ubwc_layer_size,
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tile_mode);
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fdl_tile_mode(layout, level));
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}
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}
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@@ -93,6 +93,7 @@ struct fdl_layout {
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struct fdl_slice ubwc_slices[FDL_MAX_MIP_LEVELS];
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uint32_t layer_size;
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uint32_t ubwc_layer_size; /* in bytes */
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bool ubwc : 1;
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bool layer_first : 1; /* see above description */
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/* Note that for tiled textures, beyond a certain mipmap level (ie.
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@@ -134,22 +135,20 @@ fdl_surface_offset(const struct fdl_layout *layout, unsigned level, unsigned lay
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static inline uint32_t
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fdl_ubwc_offset(const struct fdl_layout *layout, unsigned level, unsigned layer)
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{
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/* for now this doesn't do anything clever, but when UBWC is enabled
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* for multi layer/level images, it will.
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*/
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if (layout->ubwc_layer_size) {
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assert(level == 0);
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assert(layer == 0);
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}
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return layout->ubwc_slices[0].offset;
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const struct fdl_slice *slice = &layout->ubwc_slices[level];
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return slice->offset + layer * layout->ubwc_layer_size;
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}
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static inline bool
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fdl_level_linear(const struct fdl_layout *layout, int level)
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{
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if (layout->ubwc)
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return false;
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unsigned w = u_minify(layout->width0, level);
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if (w < 16)
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return true;
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return false;
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}
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@@ -165,7 +164,7 @@ fdl_tile_mode(const struct fdl_layout *layout, int level)
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static inline bool
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fdl_ubwc_enabled(const struct fdl_layout *layout, int level)
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{
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return layout->ubwc_layer_size && fdl_tile_mode(layout, level);
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return layout->ubwc;
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}
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void
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@@ -175,7 +174,7 @@ void
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fdl6_layout(struct fdl_layout *layout,
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enum pipe_format format, uint32_t nr_samples,
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uint32_t width0, uint32_t height0, uint32_t depth0,
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uint32_t mip_levels, uint32_t array_size, bool is_3d, bool ubwc);
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uint32_t mip_levels, uint32_t array_size, bool is_3d);
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void
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fdl_dump_layout(struct fdl_layout *layout);
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@@ -150,6 +150,8 @@ tu_image_create(VkDevice _device,
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/* expect UBWC enabled if we asked for it */
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assert(modifier != DRM_FORMAT_MOD_QCOM_COMPRESSED || ubwc_enabled);
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image->layout.ubwc = ubwc_enabled;
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fdl6_layout(&image->layout, vk_format_to_pipe_format(image->vk_format),
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image->samples,
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pCreateInfo->extent.width,
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@@ -157,8 +159,7 @@ tu_image_create(VkDevice _device,
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pCreateInfo->extent.depth,
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pCreateInfo->mipLevels,
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pCreateInfo->arrayLayers,
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pCreateInfo->imageType == VK_IMAGE_TYPE_3D,
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ubwc_enabled);
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pCreateInfo->imageType == VK_IMAGE_TYPE_3D);
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*pImage = tu_image_to_handle(image);
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@@ -197,9 +197,16 @@ static void emit_image_tex(struct fd_ringbuffer *ring, struct fd6_image *img)
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if (ubwc_enabled) {
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struct fdl_slice *ubwc_slice = &rsc->layout.ubwc_slices[img->level];
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uint32_t block_width, block_height;
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fdl6_get_ubwc_blockwidth(&rsc->layout, &block_width, &block_height);
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OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0);
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OUT_RING(ring, A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_layer_size >> 2));
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OUT_RING(ring, A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(ubwc_slice->pitch));
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OUT_RING(ring,
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A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(ubwc_slice->pitch) |
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A6XX_TEX_CONST_10_FLAG_BUFFER_LOGW(util_logbase2_ceil(DIV_ROUND_UP(img->width, block_width))) |
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A6XX_TEX_CONST_10_FLAG_BUFFER_LOGH(util_logbase2_ceil(DIV_ROUND_UP(img->height, block_height))));
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} else {
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OUT_RING(ring, 0x00000000); /* texconst7 */
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OUT_RING(ring, 0x00000000); /* texconst8 */
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@@ -89,67 +89,6 @@ ok_ubwc_format(struct fd_resource *rsc, enum pipe_format pfmt)
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}
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}
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uint32_t
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fd6_fill_ubwc_buffer_sizes(struct fd_resource *rsc)
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{
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#define RBG_TILE_WIDTH_ALIGNMENT 64
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#define RGB_TILE_HEIGHT_ALIGNMENT 16
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#define UBWC_PLANE_SIZE_ALIGNMENT 4096
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struct pipe_resource *prsc = &rsc->base;
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uint32_t width = prsc->width0;
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uint32_t height = prsc->height0;
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if (!ok_ubwc_format(rsc, prsc->format))
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return 0;
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/* limit things to simple single level 2d for now: */
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if ((prsc->depth0 != 1) || (prsc->array_size != 1) || (prsc->last_level != 0))
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return 0;
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uint32_t block_width, block_height;
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switch (rsc->layout.cpp) {
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case 2:
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case 4:
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block_width = 16;
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block_height = 4;
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break;
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case 8:
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block_width = 8;
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block_height = 4;
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break;
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case 16:
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block_width = 4;
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block_height = 4;
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break;
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default:
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return 0;
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}
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uint32_t meta_stride =
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ALIGN_POT(DIV_ROUND_UP(width, block_width), RBG_TILE_WIDTH_ALIGNMENT);
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uint32_t meta_height =
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ALIGN_POT(DIV_ROUND_UP(height, block_height), RGB_TILE_HEIGHT_ALIGNMENT);
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uint32_t meta_size =
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ALIGN_POT(meta_stride * meta_height, UBWC_PLANE_SIZE_ALIGNMENT);
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/* UBWC goes first, then color data.. this constraint is mainly only
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* because it is what the kernel expects for scanout. For non-2D we
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* could just use a separate UBWC buffer..
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*/
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for (int level = 0; level <= prsc->last_level; level++) {
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struct fdl_slice *slice = fd_resource_slice(rsc, level);
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slice->offset += meta_size;
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}
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rsc->layout.ubwc_slices[0].offset = 0;
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rsc->layout.ubwc_slices[0].pitch = meta_stride;
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rsc->layout.ubwc_layer_size = meta_size;
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rsc->layout.tile_mode = TILE6_3;
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return meta_size;
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}
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/**
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* Ensure the rsc is in an ok state to be used with the specified format.
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* This handles the case of UBWC buffers used with non-UBWC compatible
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@@ -159,7 +98,7 @@ void
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fd6_validate_format(struct fd_context *ctx, struct fd_resource *rsc,
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enum pipe_format format)
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{
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if (!rsc->layout.ubwc_layer_size)
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if (!rsc->layout.ubwc)
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return;
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if (ok_ubwc_format(rsc, format))
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@@ -205,10 +144,13 @@ fd6_setup_slices(struct fd_resource *rsc)
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if (!(fd_mesa_debug & FD_DBG_NOLRZ) && has_depth(rsc->base.format))
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setup_lrz(rsc);
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if (rsc->layout.ubwc && !ok_ubwc_format(rsc, rsc->base.format))
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rsc->layout.ubwc = false;
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fdl6_layout(&rsc->layout, prsc->format, fd_resource_nr_samples(prsc),
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prsc->width0, prsc->height0, prsc->depth0,
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prsc->last_level + 1, prsc->array_size,
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prsc->target == PIPE_TEXTURE_3D, false);
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prsc->target == PIPE_TEXTURE_3D);
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return rsc->layout.size;
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}
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@@ -30,7 +30,6 @@
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#include "freedreno_resource.h"
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uint32_t fd6_fill_ubwc_buffer_sizes(struct fd_resource *rsc);
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void fd6_validate_format(struct fd_context *ctx, struct fd_resource *rsc,
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enum pipe_format format);
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uint32_t fd6_setup_slices(struct fd_resource *rsc);
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@@ -138,7 +138,6 @@ fd6_screen_init(struct pipe_screen *pscreen)
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screen->setup_slices = fd6_setup_slices;
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screen->tile_mode = fd6_tile_mode;
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screen->fill_ubwc_buffer_sizes = fd6_fill_ubwc_buffer_sizes;
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static const uint64_t supported_modifiers[] = {
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DRM_FORMAT_MOD_LINEAR,
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@@ -277,11 +277,6 @@ fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
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cso->swizzle_r, cso->swizzle_g,
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cso->swizzle_b, cso->swizzle_a);
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if (so->ubwc_enabled) {
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so->texconst9 |= A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_layer_size >> 2);
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so->texconst10 |= A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(rsc->layout.ubwc_slices[lvl].pitch);
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}
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so->texconst2 |= A6XX_TEX_CONST_2_TYPE(fd6_tex_type(cso->target));
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switch (cso->target) {
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@@ -320,7 +315,17 @@ fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
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}
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if (so->ubwc_enabled) {
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struct fdl_slice *ubwc_base_slice = &rsc->layout.ubwc_slices[lvl];
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uint32_t block_width, block_height;
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fdl6_get_ubwc_blockwidth(&rsc->layout, &block_width, &block_height);
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so->texconst3 |= A6XX_TEX_CONST_3_FLAG | A6XX_TEX_CONST_3_TILE_ALL;
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so->texconst9 |= A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_layer_size >> 2);
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so->texconst10 |=
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A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(ubwc_base_slice->pitch) |
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A6XX_TEX_CONST_10_FLAG_BUFFER_LOGW(util_logbase2_ceil(DIV_ROUND_UP(u_minify(prsc->width0, lvl), block_width))) |
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A6XX_TEX_CONST_10_FLAG_BUFFER_LOGH(util_logbase2_ceil(DIV_ROUND_UP(u_minify(prsc->height0, lvl), block_height)));
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}
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return &so->base;
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@@ -977,6 +977,8 @@ fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
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rsc->internal_format = format;
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rsc->layout.ubwc = rsc->layout.tile_mode && is_a6xx(screen) && allow_ubwc;
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if (prsc->target == PIPE_BUFFER) {
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assert(prsc->format == PIPE_FORMAT_R8_UNORM);
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size = prsc->width0;
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@@ -985,9 +987,6 @@ fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
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size = screen->setup_slices(rsc);
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}
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if (allow_ubwc && screen->fill_ubwc_buffer_sizes && rsc->layout.tile_mode)
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size += screen->fill_ubwc_buffer_sizes(rsc);
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/* special case for hw-query buffer, which we need to allocate before we
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* know the size:
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*/
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@@ -1098,8 +1097,7 @@ fd_resource_from_handle(struct pipe_screen *pscreen,
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DBG("bad modifier: %"PRIx64, handle->modifier);
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goto fail;
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}
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debug_assert(screen->fill_ubwc_buffer_sizes);
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screen->fill_ubwc_buffer_sizes(rsc);
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/* XXX UBWC setup */
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} else if (handle->modifier &&
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(handle->modifier != DRM_FORMAT_MOD_INVALID)) {
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goto fail;
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@@ -158,7 +158,9 @@ fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer)
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static inline uint32_t
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fd_resource_ubwc_offset(struct fd_resource *rsc, unsigned level, unsigned layer)
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{
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return fdl_ubwc_offset(&rsc->layout, level, layer);
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uint32_t offset = fdl_ubwc_offset(&rsc->layout, level, layer);
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debug_assert(offset < fd_bo_size(rsc->bo));
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return offset;
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}
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/* This might be a5xx specific, but higher mipmap levels are always linear: */
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@@ -91,7 +91,6 @@ struct fd_screen {
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*/
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struct fd_pipe *pipe;
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uint32_t (*fill_ubwc_buffer_sizes)(struct fd_resource *rsc);
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uint32_t (*setup_slices)(struct fd_resource *rsc);
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unsigned (*tile_mode)(const struct pipe_resource *prsc);
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