Fix some warnings
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@@ -541,8 +541,7 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
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_mesa_problem(ctx, "Invalid material state in fetch_state");
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return;
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}
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};
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return;
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}
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case STATE_LIGHT:
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{
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/* state[1] is the light number */
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@@ -590,7 +589,6 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
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return;
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}
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}
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return;
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case STATE_LIGHTMODEL_AMBIENT:
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COPY_4V(value, ctx->Light.Model.Ambient);
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return;
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@@ -650,7 +648,6 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
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return;
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}
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}
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return;
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case STATE_TEXGEN:
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{
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/* state[1] is the texture unit */
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@@ -686,7 +683,6 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
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return;
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}
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}
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return;
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case STATE_TEXENV_COLOR:
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{
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/* state[1] is the texture unit */
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