mesa: Remove checks of Visual.rgbMode

This must always be true now, so there is no reason to check it.  Ever.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick
2010-02-24 18:58:38 -08:00
parent fcf438e9e0
commit 22a96f3058
8 changed files with 48 additions and 119 deletions

View File

@@ -1907,21 +1907,13 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode;
if (color) {
if (fb->Visual.rgbMode) {
assert(fb->Visual.redBits == fb->Visual.greenBits);
assert(fb->Visual.redBits == fb->Visual.blueBits);
_mesa_add_color_renderbuffers(NULL, fb,
fb->Visual.redBits,
fb->Visual.alphaBits,
frontLeft, backLeft,
frontRight, backRight);
}
else {
_mesa_add_color_index_renderbuffers(NULL, fb,
fb->Visual.indexBits,
frontLeft, backLeft,
frontRight, backRight);
}
assert(fb->Visual.redBits == fb->Visual.greenBits);
assert(fb->Visual.redBits == fb->Visual.blueBits);
_mesa_add_color_renderbuffers(NULL, fb,
fb->Visual.redBits,
fb->Visual.alphaBits,
frontLeft, backLeft,
frontRight, backRight);
}
if (depth) {
@@ -1935,7 +1927,6 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
}
if (accum) {
assert(fb->Visual.rgbMode);
assert(fb->Visual.accumRedBits > 0);
assert(fb->Visual.accumGreenBits > 0);
assert(fb->Visual.accumBlueBits > 0);
@@ -1947,14 +1938,12 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
}
if (aux) {
assert(fb->Visual.rgbMode);
assert(fb->Visual.numAuxBuffers > 0);
_mesa_add_aux_renderbuffers(NULL, fb, fb->Visual.redBits,
fb->Visual.numAuxBuffers);
}
if (alpha) {
assert(fb->Visual.rgbMode);
assert(fb->Visual.alphaBits > 0);
_mesa_add_alpha_renderbuffers(NULL, fb, fb->Visual.alphaBits,
frontLeft, backLeft,