nir: add comment for loop_unroll pass
Save the next person from digging through the code to figure out what the indirect_mask parameter actually does. Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -578,6 +578,10 @@ nir_opt_loop_unroll_impl(nir_function_impl *impl,
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return progress;
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return progress;
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}
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}
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/**
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* indirect_mask specifies which type of indirectly accessed variables
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* should force loop unrolling.
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*/
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bool
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bool
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nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask)
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nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask)
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{
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{
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