anv: Implement VK_EXT_vertex_attribute_divisor

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
Jason Ekstrand
2018-07-02 12:57:44 -07:00
parent 2caf6c0392
commit 227dabc266
3 changed files with 21 additions and 0 deletions

View File

@@ -1140,6 +1140,14 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props =
(VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
/* We have to restrict this a bit for multiview */
props->maxVertexAttribDivisor = UINT32_MAX / 16;
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;

View File

@@ -122,6 +122,7 @@ EXTENSIONS = [
'device->has_context_priority'),
Extension('VK_EXT_shader_viewport_index_layer', 1, True),
Extension('VK_EXT_shader_stencil_export', 1, 'device->info.gen >= 9'),
Extension('VK_EXT_vertex_attribute_divisor', 2, True),
]
class VkVersion:

View File

@@ -33,6 +33,7 @@
#include "compiler/brw_nir.h"
#include "anv_nir.h"
#include "spirv/nir_spirv.h"
#include "vk_util.h"
/* Needed for SWIZZLE macros */
#include "program/prog_instruction.h"
@@ -1425,6 +1426,17 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
pipeline->vb[desc->binding].instance_divisor = 1;
}
const VkPipelineVertexInputDivisorStateCreateInfoEXT *vi_div_state =
vk_find_struct_const(vi_info->pNext,
PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
if (vi_div_state) {
for (uint32_t i = 0; i < vi_div_state->vertexBindingDivisorCount; i++) {
const VkVertexInputBindingDivisorDescriptionEXT *desc =
&vi_div_state->pVertexBindingDivisors[i];
pipeline->vb[desc->binding].instance_divisor = desc->divisor;
}
}
/* Our implementation of VK_KHR_multiview uses instancing to draw the
* different views. If the client asks for instancing, we need to multiply