mesa: remove EXT_separate_specular_color extension enable flag

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Marek Olšák
2012-10-28 14:24:53 +01:00
parent 39a0223a87
commit 2266b1df23
2 changed files with 1 additions and 3 deletions

View File

@@ -189,7 +189,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 },
{ "GL_EXT_secondary_color", o(EXT_secondary_color), GLL, 1999 },
{ "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 },
{ "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GLL, 1997 },
{ "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 },
{ "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GLL, 2002 },
{ "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 },
{ "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 },
@@ -357,7 +357,6 @@ name_to_offset(const char* name)
* XXX: Should these defaults also apply to GLES?
*/
static const size_t default_extensions[] = {
o(EXT_separate_specular_color),
o(EXT_texture3D),
o(OES_standard_derivatives),

View File

@@ -3012,7 +3012,6 @@ struct gl_extensions
GLboolean EXT_shadow_funcs;
GLboolean EXT_secondary_color;
GLboolean EXT_separate_shader_objects;
GLboolean EXT_separate_specular_color;
GLboolean EXT_stencil_two_side;
GLboolean EXT_texture3D;
GLboolean EXT_texture_array;