Consistent copyright info (version number, date) across all files.
This commit is contained in:
@@ -1,21 +1,21 @@
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/* $Id: m_translate.c,v 1.5 2001/02/20 18:28:52 keithw Exp $ */
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/* $Id: m_translate.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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*
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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@@ -42,13 +42,13 @@
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typedef void (*trans_1f_func)(GLfloat *to,
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CONST void *ptr,
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GLuint stride,
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GLuint start,
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GLuint start,
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GLuint n );
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typedef void (*trans_1ui_func)(GLuint *to,
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CONST void *ptr,
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GLuint stride,
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GLuint start,
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GLuint start,
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GLuint n );
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typedef void (*trans_1ub_func)(GLubyte *to,
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@@ -72,13 +72,13 @@ typedef void (*trans_4us_func)(GLushort (*to)[4],
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typedef void (*trans_4f_func)(GLfloat (*to)[4],
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CONST void *ptr,
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GLuint stride,
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GLuint start,
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GLuint start,
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GLuint n );
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typedef void (*trans_3f_func)(GLfloat (*to)[3],
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CONST void *ptr,
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GLuint stride,
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GLuint start,
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GLuint start,
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GLuint n );
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@@ -436,9 +436,9 @@ static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES];
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#define SRC GLfloat
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#define SRC_IDX TYPE_IDX(GL_FLOAT)
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#define SZ 4
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#define INIT init_trans_4_GLfloat_raw
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#define DEST_4UB trans_4_GLfloat_4ub_raw
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#define DEST_4US trans_4_GLfloat_4us_raw
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#define INIT init_trans_4_GLfloat_raw
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#define DEST_4UB trans_4_GLfloat_4ub_raw
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#define DEST_4US trans_4_GLfloat_4us_raw
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#define DEST_4F trans_4_GLfloat_4f_raw
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#include "m_trans_tmp.h"
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@@ -481,7 +481,7 @@ static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4],
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const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride;
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GLuint i;
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if (((((long) f | (long) stride)) & 3L) == 0L) {
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if (((((long) f | (long) stride)) & 3L) == 0L) {
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/* Aligned.
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*/
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for (i = DST_START ; i < n ; i++, f += stride) {
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@@ -579,7 +579,7 @@ void _math_trans_1ui(GLuint *to,
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GLuint start,
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GLuint n )
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{
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_math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
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_math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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void _math_trans_1ub(GLubyte *to,
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@@ -589,7 +589,7 @@ void _math_trans_1ub(GLubyte *to,
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GLuint start,
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GLuint n )
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{
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_math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
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_math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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@@ -601,7 +601,7 @@ void _math_trans_4ub(GLubyte (*to)[4],
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GLuint start,
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GLuint n )
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{
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_math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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_math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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void _math_trans_4chan( GLchan (*to)[4],
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@@ -629,7 +629,7 @@ void _math_trans_4us(GLushort (*to)[4],
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GLuint start,
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GLuint n )
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{
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_math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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_math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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void _math_trans_4f(GLfloat (*to)[4],
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@@ -640,7 +640,7 @@ void _math_trans_4f(GLfloat (*to)[4],
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GLuint start,
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GLuint n )
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{
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_math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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_math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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void _math_trans_3f(GLfloat (*to)[3],
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@@ -650,6 +650,5 @@ void _math_trans_3f(GLfloat (*to)[3],
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GLuint start,
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GLuint n )
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{
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_math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
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_math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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