Consistent copyright info (version number, date) across all files.
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@@ -1,10 +1,10 @@
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/* $Id: texobj.c,v 1.43 2001/03/08 15:23:46 brianp Exp $ */
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/* $Id: texobj.c,v 1.44 2001/03/12 00:48:39 gareth Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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*
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -54,7 +54,7 @@
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* Return: pointer to new texture object
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*/
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struct gl_texture_object *
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_mesa_alloc_texture_object( struct gl_shared_state *shared,
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_mesa_alloc_texture_object( struct gl_shared_state *shared,
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GLuint name, GLuint dimensions )
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{
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struct gl_texture_object *obj;
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@@ -609,7 +609,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
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newTexObj->RefCount++;
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/* do the actual binding, but first flush outstanding vertices:
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*/
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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@@ -743,4 +743,3 @@ _mesa_IsTexture( GLuint texture )
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
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return texture > 0 && _mesa_HashLookup(ctx->Shared->TexObjects, texture);
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}
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