Consistent copyright info (version number, date) across all files.

This commit is contained in:
Gareth Hughes
2001-03-12 00:48:37 +00:00
parent 57ffddba98
commit 22144ab755
219 changed files with 2614 additions and 2434 deletions

View File

@@ -1,3 +1,29 @@
/* $Id: api_arrayelt.c,v 1.2 2001/03/12 00:48:37 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
#include "api_noop.h"
#include "context.h"
@@ -13,7 +39,7 @@ typedef struct {
struct gl_client_array *array;
void *func;
} AAtexarray;
typedef struct {
struct gl_client_array *array;
@@ -170,7 +196,7 @@ static void _aa_update_state( GLcontext *ctx )
AAarray *aa = actx->arrays;
int i;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
if (ctx->Array.TexCoord[i].Enabled) {
ta->unit = i;
ta->array = &ctx->Array.TexCoord[i];
@@ -237,14 +263,14 @@ static void _aa_loopback_array_elt( GLint elt )
AAarray *aa;
for (ta = actx->texarrays ; ta->func ; ta++) {
void (*func)( GLint, const void * ) =
(void (*)( GLint, const void * )) ta->func;
void (*func)( GLint, const void * ) =
(void (*)( GLint, const void * )) ta->func;
func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->SizeB );
}
for (aa = actx->arrays ; aa->func ; aa++) {
void (*func)( GLint, const void * ) =
(void (*)( GLint, const void * )) aa->func;
void (*func)( GLint, const void * ) =
(void (*)( GLint, const void * )) aa->func;
func( (char *)aa->array->Ptr + elt * aa->array->SizeB );
}
}
@@ -254,8 +280,8 @@ void _aa_exec_array_elt( GLint elt )
{
GET_CURRENT_CONTEXT(ctx);
AAcontext *actx = AA_CONTEXT(ctx);
if (actx->NewState)
if (actx->NewState)
_aa_update_state( ctx );
ctx->Exec->ArrayElement = _aa_loopback_array_elt;
@@ -268,8 +294,8 @@ void _aa_save_array_elt( GLint elt )
{
GET_CURRENT_CONTEXT(ctx);
AAcontext *actx = AA_CONTEXT(ctx);
if (actx->NewState)
if (actx->NewState)
_aa_update_state( ctx );
ctx->Save->ArrayElement = _aa_loopback_array_elt;
@@ -279,6 +305,6 @@ void _aa_save_array_elt( GLint elt )
void aa_invalidate_state( GLcontext *ctx, GLuint new_state )
{
if (AA_CONTEXT(ctx))
if (AA_CONTEXT(ctx))
AA_CONTEXT(ctx)->NewState |= new_state;
}