Consistent copyright info (version number, date) across all files.
This commit is contained in:
@@ -1,19 +1,21 @@
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/* $Id: t_dd_vbtmp.h,v 1.8 2001/03/12 00:48:44 gareth Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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*
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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@@ -21,8 +23,8 @@
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Author:
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* Keith Whitwell <keithw@valinux.com>
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* Authors:
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* Keith Whitwell <keithw@valinux.com>
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*/
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@@ -58,7 +60,7 @@
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* unsigned int ui[16];
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* unsigned char ub4[4][16];
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* }
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*
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*
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* DO_XYZW: Emit xyz and maybe w coordinates.
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* DO_RGBA: Emit color.
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@@ -74,7 +76,7 @@
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*
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* HAVE_HW_VIEWPORT: Hardware performs viewport transform.
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* HAVE_HW_DIVIDE: Hardware performs perspective divide.
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*
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*
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* HAVE_TINY_VERTICES: Hardware understands v.tv format.
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* HAVE_PTEX_VERTICES: Hardware understands v.pv format.
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* HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0.
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@@ -186,7 +188,7 @@ static void TAG(emit)( GLcontext *ctx,
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if (VB->TexCoordPtr[t0]) {
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tc0_stride = VB->TexCoordPtr[t0]->stride;
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tc0 = VB->TexCoordPtr[t0]->data;
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if (DO_PTEX)
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if (DO_PTEX)
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tc0_size = VB->TexCoordPtr[t0]->size;
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}
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else {
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@@ -228,21 +230,21 @@ static void TAG(emit)( GLcontext *ctx,
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if (DO_TEX3)
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if (tc3)
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tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + start * tc3_stride);
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if (DO_RGBA)
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if (DO_RGBA)
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STRIDE_4UB(col, start * col_stride);
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if (DO_SPEC)
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if (DO_SPEC)
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STRIDE_4UB(spec, start * spec_stride);
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if (DO_FOG)
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if (DO_FOG)
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STRIDE_F(fog, start * fog_stride);
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}
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for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
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if (DO_XYZW) {
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if (HAVE_HW_VIEWPORT || mask[i] == 0) {
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VIEWPORT_X(v->v.x, coord[0][0]);
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VIEWPORT_Y(v->v.y, coord[0][1]);
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VIEWPORT_Z(v->v.z, coord[0][2]);
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v->v.w = coord[0][3];
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VIEWPORT_X(v->v.x, coord[0][0]);
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VIEWPORT_Y(v->v.y, coord[0][1]);
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VIEWPORT_Z(v->v.z, coord[0][2]);
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v->v.w = coord[0][3];
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}
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coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
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}
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@@ -274,18 +276,18 @@ static void TAG(emit)( GLcontext *ctx,
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v->v.v0 = tc0[0][1];
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if (DO_PTEX) {
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if (HAVE_PTEX_VERTICES) {
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if (tc0_size == 4)
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if (tc0_size == 4)
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v->pv.q0 = tc0[0][3];
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else
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v->pv.q0 = 1.0;
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}
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}
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else if (tc0_size == 4) {
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float rhw = 1.0 / tc0[0][3];
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v->v.w *= tc0[0][3];
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v->v.u0 *= rhw;
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v->v.v0 *= rhw;
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}
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}
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}
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}
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tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
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}
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}
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@@ -294,18 +296,18 @@ static void TAG(emit)( GLcontext *ctx,
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if (DO_PTEX) {
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v->pv.u1 = tc1[0][0];
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v->pv.v1 = tc1[0][1];
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if (tc1_size == 4)
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if (tc1_size == 4)
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v->pv.q1 = tc1[0][3];
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else
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v->pv.q1 = 1.0;
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}
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}
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else {
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v->v.u1 = tc1[0][0];
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v->v.v1 = tc1[0][1];
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}
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tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride);
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}
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}
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}
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else if (DO_PTEX) {
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*(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
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}
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@@ -314,45 +316,45 @@ static void TAG(emit)( GLcontext *ctx,
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if (DO_PTEX) {
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v->pv.u2 = tc2[0][0];
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v->pv.v2 = tc2[0][1];
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if (tc2_size == 4)
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if (tc2_size == 4)
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v->pv.q2 = tc2[0][3];
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else
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v->pv.q2 = 1.0;
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}
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}
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else {
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v->v.u2 = tc2[0][0];
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v->v.v2 = tc2[0][1];
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}
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tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + tc2_stride);
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}
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}
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}
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if (DO_TEX3) {
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if (tc3) {
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if (DO_PTEX) {
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v->pv.u3 = tc3[0][0];
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v->pv.v3 = tc3[0][1];
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if (tc3_size == 4)
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if (tc3_size == 4)
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v->pv.q3 = tc3[0][3];
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else
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v->pv.q3 = 1.0;
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}
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}
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else {
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v->v.u3 = tc3[0][0];
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v->v.v3 = tc3[0][1];
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}
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tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + tc3_stride);
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}
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}
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}
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}
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}
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else {
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for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
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if (DO_XYZW) {
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if (HAVE_HW_VIEWPORT || mask[i] == 0) {
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VIEWPORT_X(v->v.x, coord[i][0]);
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VIEWPORT_Y(v->v.y, coord[i][1]);
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VIEWPORT_Z(v->v.z, coord[i][2]);
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v->v.w = coord[i][3];
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VIEWPORT_X(v->v.x, coord[i][0]);
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VIEWPORT_Y(v->v.y, coord[i][1]);
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VIEWPORT_Z(v->v.z, coord[i][2]);
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v->v.w = coord[i][3];
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}
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}
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if (DO_RGBA) {
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@@ -380,20 +382,20 @@ static void TAG(emit)( GLcontext *ctx,
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v->pv.u0 = tc0[i][0];
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v->pv.v0 = tc0[i][1];
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if (HAVE_PTEX_VERTICES) {
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if (tc0_size == 4)
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if (tc0_size == 4)
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v->pv.q0 = tc0[i][3];
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else
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v->pv.q0 = 1.0;
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v->pv.q1 = 0; /* radeon */
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}
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}
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else if (tc0_size == 4) {
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float rhw = 1.0 / tc0[i][3];
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v->v.w *= tc0[i][3];
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v->v.u0 *= rhw;
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v->v.v0 *= rhw;
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}
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}
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}
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}
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else {
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v->v.u0 = tc0[i][0];
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v->v.v0 = tc0[i][1];
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@@ -405,11 +407,11 @@ static void TAG(emit)( GLcontext *ctx,
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if (DO_PTEX) {
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v->pv.u1 = tc1[i][0];
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v->pv.v1 = tc1[i][1];
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if (tc1_size == 4)
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if (tc1_size == 4)
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v->pv.q1 = tc1[i][3];
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else
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v->pv.q1 = 1.0;
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}
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}
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else {
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v->v.u1 = tc1[i][0];
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v->v.v1 = tc1[i][1];
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@@ -419,7 +421,7 @@ static void TAG(emit)( GLcontext *ctx,
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}
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}
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}
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#else
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#else
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#if DO_XYZW
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#if HAVE_HW_DIVIDE
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@@ -432,7 +434,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
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GLubyte (*col)[4] = VB->ColorPtr[0]->data;
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GLuint col_stride = VB->ColorPtr[0]->stride;
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GLfloat (*coord)[4] = VB->ProjectedClipPtr->data;
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GLfloat (*coord)[4] = VB->ProjectedClipPtr->data;
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GLuint coord_stride = VB->ProjectedClipPtr->stride;
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GLfloat *v = (GLfloat *)dest;
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const GLubyte *mask = VB->ClipMask;
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@@ -444,7 +446,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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ASSERT(stride == 4);
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/* Pack what's left into a 4-dword vertex. Color is in a different
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* place, and there is no 'w' coordinate.
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* place, and there is no 'w' coordinate.
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*/
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if (VB->importable_data) {
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if (start) {
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@@ -454,15 +456,15 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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for (i=start; i < end; i++, v+=4) {
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if (HAVE_HW_VIEWPORT || mask[i] == 0) {
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VIEWPORT_X(v[0], coord[0][0]);
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VIEWPORT_Y(v[1], coord[0][1]);
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VIEWPORT_Z(v[2], coord[0][2]);
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VIEWPORT_X(v[0], coord[0][0]);
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VIEWPORT_Y(v[1], coord[0][1]);
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VIEWPORT_Z(v[2], coord[0][2]);
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}
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coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
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if (DO_RGBA) {
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if (HAVE_RGBA_COLOR) {
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*(GLuint *)&v[3] = *(GLuint *)col;
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}
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}
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else {
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GLubyte *b = (GLubyte *)&v[3];
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b[0] = col[0][2];
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@@ -477,9 +479,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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else {
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for (i=start; i < end; i++, v+=4) {
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if (HAVE_HW_VIEWPORT || mask[i] == 0) {
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VIEWPORT_X(v[0], coord[i][0]);
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VIEWPORT_Y(v[1], coord[i][1]);
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VIEWPORT_Z(v[2], coord[i][2]);
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VIEWPORT_X(v[0], coord[i][0]);
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VIEWPORT_Y(v[1], coord[i][1]);
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VIEWPORT_Z(v[2], coord[i][2]);
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}
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if (DO_RGBA) {
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if (HAVE_RGBA_COLOR) {
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@@ -551,13 +553,13 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
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if (DO_PTEX)
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return GL_TRUE;
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if ((DO_TEX3 && VB->TexCoordPtr[3]->size == 4) ||
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(DO_TEX2 && VB->TexCoordPtr[2]->size == 4) ||
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(DO_TEX1 && VB->TexCoordPtr[1]->size == 4) ||
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(DO_TEX0 && VB->TexCoordPtr[0]->size == 4))
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return GL_FALSE;
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return GL_TRUE;
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}
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#else
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@@ -574,11 +576,11 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
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if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
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VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
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if (DO_PTEX)
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if (DO_PTEX)
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return GL_TRUE;
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/* No hardware support for projective texture. Can fake it for
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* TEX0 only.
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* TEX0 only.
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*/
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if ((DO_TEX3 && VB->TexCoordPtr[3]->size == 4) ||
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(DO_TEX2 && VB->TexCoordPtr[2]->size == 4) ||
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@@ -600,7 +602,7 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
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static void TAG(interp)( GLcontext *ctx,
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GLfloat t,
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GLfloat t,
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GLuint edst, GLuint eout, GLuint ein,
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GLboolean force_boundary )
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{
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@@ -617,25 +619,25 @@ static void TAG(interp)( GLcontext *ctx,
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(void)s;
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if (!HAVE_HW_DIVIDE) {
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w = 1.0 / dstclip[3];
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VIEWPORT_X( dst->v.x, dstclip[0] * w );
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VIEWPORT_Y( dst->v.y, dstclip[1] * w );
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VIEWPORT_Z( dst->v.z, dstclip[2] * w );
|
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}
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VIEWPORT_X( dst->v.x, dstclip[0] * w );
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VIEWPORT_Y( dst->v.y, dstclip[1] * w );
|
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VIEWPORT_Z( dst->v.z, dstclip[2] * w );
|
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}
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else {
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VIEWPORT_X( dst->v.x, dstclip[0] );
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VIEWPORT_Y( dst->v.y, dstclip[1] );
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VIEWPORT_Z( dst->v.z, dstclip[2] );
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w = dstclip[3];
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VIEWPORT_X( dst->v.x, dstclip[0] );
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VIEWPORT_Y( dst->v.y, dstclip[1] );
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VIEWPORT_Z( dst->v.z, dstclip[2] );
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||||
w = dstclip[3];
|
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}
|
||||
|
||||
if (HAVE_HW_DIVIDE || DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 ||
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if (HAVE_HW_DIVIDE || DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 ||
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||||
DO_TEX2 || DO_TEX3) {
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||||
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||||
dst->v.w = w;
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||||
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dst->v.w = w;
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||||
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INTERP_UB( t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0] );
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INTERP_UB( t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1] );
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||||
INTERP_UB( t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2] );
|
||||
@@ -663,17 +665,17 @@ static void TAG(interp)( GLcontext *ctx,
|
||||
GLfloat qdst, rqdst;
|
||||
|
||||
ASSERT( !HAVE_HW_DIVIDE );
|
||||
|
||||
|
||||
INTERP_F( t, dst->v.u0, out->v.u0 * qout, in->v.u0 * qin );
|
||||
INTERP_F( t, dst->v.v0, out->v.v0 * qout, in->v.v0 * qin );
|
||||
INTERP_F( t, qdst, qout, qin );
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||||
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||||
|
||||
rqdst = 1.0 / qdst;
|
||||
dst->v.u0 *= rqdst;
|
||||
dst->v.v0 *= rqdst;
|
||||
dst->v.w *= rqdst;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
INTERP_F( t, dst->v.u0, out->v.u0, in->v.u0 );
|
||||
INTERP_F( t, dst->v.v0, out->v.v0, in->v.v0 );
|
||||
@@ -728,12 +730,12 @@ static void TAG(interp)( GLcontext *ctx,
|
||||
static void TAG(init)( void )
|
||||
{
|
||||
setup_tab[IND].emit = TAG(emit);
|
||||
|
||||
|
||||
#if (DO_XYZW && DO_RGBA)
|
||||
setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes);
|
||||
setup_tab[IND].interp = TAG(interp);
|
||||
#endif
|
||||
|
||||
|
||||
if (DO_SPEC)
|
||||
setup_tab[IND].copy_pv = copy_pv_rgba4_spec5;
|
||||
else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 ||
|
||||
@@ -747,55 +749,55 @@ static void TAG(init)( void )
|
||||
ASSERT(HAVE_PTEX_VERTICES);
|
||||
setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 18;
|
||||
setup_tab[IND].vertex_stride_shift = 7;
|
||||
setup_tab[IND].vertex_stride_shift = 7;
|
||||
}
|
||||
else {
|
||||
setup_tab[IND].vertex_format = TEX3_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 14;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (DO_TEX2) {
|
||||
if (DO_PTEX) {
|
||||
ASSERT(HAVE_PTEX_VERTICES);
|
||||
setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 18;
|
||||
setup_tab[IND].vertex_stride_shift = 7;
|
||||
setup_tab[IND].vertex_stride_shift = 7;
|
||||
}
|
||||
else {
|
||||
setup_tab[IND].vertex_format = TEX2_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 12;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (DO_TEX1) {
|
||||
if (DO_PTEX) {
|
||||
ASSERT(HAVE_PTEX_VERTICES);
|
||||
setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 12;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
}
|
||||
else {
|
||||
setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 10;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (DO_TEX0) {
|
||||
if (DO_PTEX && HAVE_PTEX_VERTICES) {
|
||||
setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 12;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
setup_tab[IND].vertex_stride_shift = 6;
|
||||
} else {
|
||||
setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 8;
|
||||
setup_tab[IND].vertex_stride_shift = 5;
|
||||
setup_tab[IND].vertex_stride_shift = 5;
|
||||
}
|
||||
}
|
||||
else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) {
|
||||
setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 4;
|
||||
setup_tab[IND].vertex_stride_shift = 4;
|
||||
setup_tab[IND].vertex_stride_shift = 4;
|
||||
} else if (HAVE_NOTEX_VERTICES) {
|
||||
setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 6;
|
||||
@@ -803,7 +805,7 @@ static void TAG(init)( void )
|
||||
} else {
|
||||
setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT;
|
||||
setup_tab[IND].vertex_size = 8;
|
||||
setup_tab[IND].vertex_stride_shift = 5;
|
||||
setup_tab[IND].vertex_stride_shift = 5;
|
||||
}
|
||||
|
||||
assert(setup_tab[IND].vertex_size * 4 <=
|
||||
|
Reference in New Issue
Block a user