swapped in/out arguments to interp_func. Improved comments

This commit is contained in:
Brian Paul
2001-05-31 23:03:05 +00:00
parent e715c4a62d
commit 21f80baa35

View File

@@ -1,4 +1,4 @@
/* $Id: t_context.h,v 1.25 2001/05/16 09:28:32 keithw Exp $ */ /* $Id: t_context.h,v 1.26 2001/05/31 23:03:05 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -371,7 +371,7 @@ typedef void (*quad_func)( GLcontext *ctx, GLuint v1, GLuint v2,
typedef void (*render_func)( GLcontext *ctx, GLuint start, GLuint count, typedef void (*render_func)( GLcontext *ctx, GLuint start, GLuint count,
GLuint flags ); GLuint flags );
typedef void (*interp_func)( GLcontext *ctx, typedef void (*interp_func)( GLcontext *ctx,
GLfloat t, GLuint dst, GLuint in, GLuint out, GLfloat t, GLuint dst, GLuint out, GLuint in,
GLboolean force_boundary ); GLboolean force_boundary );
typedef void (*copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src ); typedef void (*copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src );
@@ -405,13 +405,25 @@ struct tnl_device_driver {
*/ */
interp_func RenderInterp; interp_func RenderInterp;
copy_pv_func RenderCopyPV; /* The interp function is called by the clipping routines when we need
void (*RenderClippedPolygon)( GLcontext *ctx, const GLuint *elts, GLuint n ); * to generate an interpolated vertex. All pertinant vertex ancilliary
void (*RenderClippedLine)( GLcontext *ctx, GLuint v0, GLuint v1 ); * data should be computed by interpolating between the 'in' and 'out'
/* Functions to interpolate between prebuilt vertices, copy flat-shade * vertices.
* provoking color, and to render clipped primitives.
*/ */
copy_pv_func RenderCopyPV;
/* The copy function is used to make a copy of a vertex. All pertinant
* vertex attributes should be copied.
*/
void (*RenderClippedPolygon)( GLcontext *ctx, const GLuint *elts, GLuint n );
/* Render a polygon with <n> vertices whose indexes are in the <elts>
* array.
*/
void (*RenderClippedLine)( GLcontext *ctx, GLuint v0, GLuint v1 );
/* Render a line between the two vertices given by indexes v0 and v1. */
points_func PointsFunc; /* must now respect vb->elts */ points_func PointsFunc; /* must now respect vb->elts */
line_func LineFunc; line_func LineFunc;
triangle_func TriangleFunc; triangle_func TriangleFunc;