nir,spirv: Add support for the ShaderCallKHR scope
It's currently entirely trivial. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
This commit is contained in:

committed by
Marge Bot

parent
6b8fd65e84
commit
21b1b91549
@@ -975,6 +975,7 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
|
||||
case NIR_SCOPE_DEVICE: fprintf(fp, "DEVICE"); break;
|
||||
case NIR_SCOPE_QUEUE_FAMILY: fprintf(fp, "QUEUE_FAMILY"); break;
|
||||
case NIR_SCOPE_WORKGROUP: fprintf(fp, "WORKGROUP"); break;
|
||||
case NIR_SCOPE_SHADER_CALL: fprintf(fp, "SHADER_CALL"); break;
|
||||
case NIR_SCOPE_SUBGROUP: fprintf(fp, "SUBGROUP"); break;
|
||||
case NIR_SCOPE_INVOCATION: fprintf(fp, "INVOCATION"); break;
|
||||
}
|
||||
|
Reference in New Issue
Block a user