nir,spirv: Add support for the ShaderCallKHR scope

It's currently entirely trivial.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
This commit is contained in:
Jason Ekstrand
2020-08-05 14:50:36 -05:00
committed by Marge Bot
parent 6b8fd65e84
commit 21b1b91549
4 changed files with 8 additions and 0 deletions

View File

@@ -975,6 +975,7 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
case NIR_SCOPE_DEVICE: fprintf(fp, "DEVICE"); break;
case NIR_SCOPE_QUEUE_FAMILY: fprintf(fp, "QUEUE_FAMILY"); break;
case NIR_SCOPE_WORKGROUP: fprintf(fp, "WORKGROUP"); break;
case NIR_SCOPE_SHADER_CALL: fprintf(fp, "SHADER_CALL"); break;
case NIR_SCOPE_SUBGROUP: fprintf(fp, "SUBGROUP"); break;
case NIR_SCOPE_INVOCATION: fprintf(fp, "INVOCATION"); break;
}