more extensions

This commit is contained in:
Brian Paul
2002-03-23 16:35:40 +00:00
parent 3c70f6f2ac
commit 2161b8cf03
2 changed files with 17 additions and 3 deletions

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@@ -18,10 +18,16 @@ Odd numbered versions (such as 4.1) designate new developmental releases.
New Features in Mesa 4.1
------------------------
New extensions. Docs at http://oss.sgi.com/projects/ogl-sample/registry/
GL_NV_vertex_program
NVIDIA's vertex programming extension
GL_NV_vertex_program1_1
A few features built on top of GL_NV_vertex_program
GL_ARB_window_pos
This is the ARB-approved version of GL_MESA_window_pos
@@ -33,6 +39,7 @@ GL_ARB_depth_texture
This is used by GL_ARB_shadow
GL_ARB_shadow
Shadow mapping with depth textures.
This is the ARB-approved version of GL_SGIX_shadow.
@@ -41,6 +48,11 @@ GL_ARB_shadow_ambient
Allows one to specify the luminance of shadowed pixels.
This is the ARB-approved version of GL_SGIX_shadow_ambient.
GL_EXT_shadow_funcs
Extends the set of GL_ARB_shadow texture comparision functions to
include all eight of standard OpenGL dept-test functions.
Device Driver Status
@@ -59,8 +71,8 @@ FX (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA implements OpenGL 1.3
Wind River UGL implements OpenGL 1.3
Windows/Win32 implements OpenGL 1.3
DOS/DJGPP implements OpenGL 1.3
GGI needs updating
DOS/DJGPP needs updating
BeOS needs updating
Allegro needs updating
D3D needs updating
@@ -69,4 +81,4 @@ DOS needs updating
----------------------------------------------------------------------
$Id: RELNOTES-4.1,v 1.4 2002/01/04 14:42:35 brianp Exp $
$Id: RELNOTES-4.1,v 1.5 2002/03/23 16:35:40 brianp Exp $

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@@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.84 2002/03/23 02:38:10 brianp Exp $
$Id: VERSIONS,v 1.85 2002/03/23 16:35:40 brianp Exp $
Mesa Version History
@@ -956,10 +956,12 @@ Mesa Version History
4.1 Month, ??, 2002
New:
- GL_NV_vertex_program extension
- GL_NV_vertex_program1_1 extension
- GL_ARB_window_pos extension
- GL_ARB_depth_texture extension
- GL_ARB_shadow extension
- GL_ARB_shadow_ambient extension
- GL_EXT_shadow_funcs extension
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)