gitlab-ci/freedreno/a6xx: remove most of the flakes
xfb + lines/points still flakes too frequently (and the problem isn't even related to xfb), but we can add the rest back into this mix now. Signed-off-by: Rob Clark <robdclark@chromium.org>
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@@ -10,27 +10,12 @@ dEQP-GLES[0-9]*.stress.*
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dEQP-GLES[0-9]*.functional.flush_finish.*
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# Unstable test results
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dEQP-GLES3.functional.fragment_out.random.*
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dEQP-GLES3.functional.transform_feedback.*
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#dEQP-GLES3.functional.fragment_out.random.*
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dEQP-GLES3.functional.transform_feedback.*points.*
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dEQP-GLES3.functional.transform_feedback.*lines.*
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dEQP-GLES31.functional.primitive_bounding_box.*
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
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# Seen a couple flakes on this one. Note that valgrind complains about
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# some things in deqp reference renderer on this one. Not sure if that
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# is a real problem or perhaps valgrind gets confused about unitialized
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# z24 channel in z24s8?? Let's just skip this one for now:
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dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
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# Two reports of spurious failures on unrelated MRs (2019-09-27, 2019-10-05)
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16ui_2d
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# Layered rendering is sysmem only and needs working clears
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dEQP-GLES31.functional.geometry_shading.layered.*
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dEQP-GLES31.functional.geometry_shading.instanced.*layer.*
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#dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
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# Intermittent timeout
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23
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# Repeated intermittent fails with vulkan-cts-runner (where test ordering is
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# shuffled around compared to a single-threaded deqp run)
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dEQP-GLES3.functional.fbo.blit.conversion.r16.*_to_r.*16.*
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